Offline92.146.163.255:28015checked 23d ago
TroubleChute
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 15:01 UTC23d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What configuration does TroubleChute use?
No gather rate appears in the name of TroubleChute. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
What map is used on TroubleChute?
A procedural map is what TroubleChute runs, generated by the game.
Server tags
Where can TroubleChute be found in Rust Player Count lists and filters?
These Rust Player Count lists include TroubleChute: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on TroubleChute?
For the game's server browser, TroubleChute publishes: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Joining requires the same protocol: 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
How many players does TroubleChute have?
The server TroubleChute is offline at present, with its last appearance 23 days 20 hours ago.
How does TroubleChute compare in server rankings?
Over the last seven days, TroubleChute is #13,960 for player hours, placing it in the top – of ranked servers.
Server details
How reliable is TroubleChute, and is it online?
Last seen 23 days 20 hours ago, TroubleChute is offline right now. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 20 September 2026.
What Rust version is used on TroubleChute?
Rust network protocol 2633 and build 164530 on Windows is what TroubleChute uses. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find TroubleChute?
A region is not published by TroubleChute. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 92.146.163.255:28015.
Wipe days
What happens on TroubleChute when a wipe occurs?
The average busiest point in recent wipes reached 1 players. The latest wipe saw its biggest crowd 2 hours in.
What wipe pattern does TroubleChute follow?
With so few of TroubleChute's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 23 days 22 hours ago.
Connect to the server
How can I connect to TroubleChute?
Joining is done by opening the console (F1) and running client.connect 92.146.163.255:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.