Offline92.209.1.149:28025checked 3d ago
Rust Server Next (test build)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for Rust Server Next (test build)?
A gather rate is absent from the name of Rust Server Next (test build). Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is off.
What is the map on Rust Server Next (test build)?
A procedural map, generated by the game, runs on Rust Server Next (test build).
Server tags
Where can Rust Server Next (test build) be found in Rust Player Count lists and filters?
The Rust Player Count lists that Rust Server Next (test build) fits are: Rust build and creative servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you interpret the tags on Rust Server Next (test build)?
For the game's server browser, Rust Server Next (test build) publishes: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2635 (Protocol): Joining requires the same protocol: 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player count
How full is Rust Server Next (test build)?
The server Rust Server Next (test build) is offline at present, with its last appearance 3 days 9 hours ago. For the past week, the average number of players was 0.
What position does Rust Server Next (test build) hold among Rust servers?
Rust Server Next (test build) is in the top 70% of all ranked servers with a rank of #16,283 for player hours over the past seven days.
About the server
What is the uptime and reliability of Rust Server Next (test build)?
Currently offline, Rust Server Next (test build) was last seen 3 days 9 hours ago. For the last 3 full days, it was online for 2 of 72 hours, a 3% uptime. Rust Player Count recorded it for the first time on 1 November 2026.
What Rust version is used on Rust Server Next (test build)?
Rust network protocol 2635 and build 168909 on Windows is what Rust Server Next (test build) uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of Rust Server Next (test build)?
No region is published by Rust Server Next (test build). Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 92.209.1.149:28025.
Wipe information
What wipe pattern does Rust Server Next (test build) follow?
The rhythm of wipes on Rust Server Next (test build) cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 6 days.
How to join
How can I connect to Rust Server Next (test build)?
Joining is done by opening the console (F1) and running client.connect 92.209.1.149:28025. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.