Rust Player Count
55,313 playing now

Offline92.209.232.107:28015checked 7d ago

Rust PvE Development

Players now 0/ 10 0% full
7-day average 0 peak –
Rank #16,279 top 70%
Last wipe 7d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Oct30 Oct31 Oct2 Nov3 Nov4 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 402 on average 340/ 350
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 321 on average 26/ 200
Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 321 on average 39/ 200
Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 264 on average 59/ 100
Rustoria.co - EU MondaysEU · groups of 12+ · weekly · 239 on average 132/ 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 231 on average 51/ 100

Quick answers

from the figures on this page

Rules and settings

What are the server rules for Rust PvE Development?

The name of Rust PvE Development does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

Which map is running on Rust PvE Development?

A procedural map, generated by the game, runs on Rust PvE Development.

Server tags

Where can Rust PvE Development be found in Rust Player Count lists and filters?

These Rust Player Count lists include Rust PvE Development: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on Rust PvE Development?

These are the tags Rust PvE Development publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2635 (Protocol): Joining requires the same protocol: 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on Rust PvE Development?

Rust PvE Development is offline at the moment; the last time it was seen was 7 days 2 hours ago. For the past week, the average number of players was 0.

What position does Rust PvE Development hold among Rust servers?

For player hours in the last seven days, Rust PvE Development ranks #16,279 and is in the top 70% of all ranked servers.

About the server

How reliable is Rust PvE Development, and is it online?

Last seen 7 days 2 hours ago, Rust PvE Development is offline right now. In the last 6 full days, it was up for 0 of 144 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 29 October 2026.

What is the Rust version for Rust PvE Development?

Rust network protocol 2635 and build 168909 on Windows is what Rust PvE Development uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Rust PvE Development serve?

No region is published by Rust PvE Development. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 92.209.232.107:28015.

Wipe schedule

When does Rust PvE Development wipe?

With so few of Rust PvE Development's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 7 days 8 hours ago.

Join the server

What is the process to join Rust PvE Development?

Open the Rust console with F1, then type client.connect 92.209.232.107:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2635
Protocol Joining requires the same protocol: 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.