Rust Player Count
85,131 playing now

Offline92.222.138.244:25988checked 1d ago

A Shockbyte Rust Server

Players now 0/ 10 0% full
7-day average 0 peak 1
Rank #14,885 top 67%
Last wipe 9d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123417:0021:0001:0004:0008:0012:00

Hourly average and peak, UTC.

Server performance

010020030040017:0021:0001:0004:0008:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 04:28 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 544/ 600
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average 428/ 450
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average 215/ 225
Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average 421/ 450
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average 46/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average 344/ 450

Quick answers

from the figures on this page

Rules, map and settings

What configuration does A Shockbyte Rust Server use?

A gather rate is absent from the name of A Shockbyte Rust Server. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Anti-cheat VAC from Valve is on.

What map is used on A Shockbyte Rust Server?

The game generates a procedural map of size 4,000 with seed 75000 for A Shockbyte Rust Server. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include A Shockbyte Rust Server: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on A Shockbyte Rust Server convey?

These are the tags A Shockbyte Rust Server publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How many players does A Shockbyte Rust Server have?

Currently offline, A Shockbyte Rust Server was last seen 28 hours ago. The seven-day average is 0 players, with a peak of 1.

How does A Shockbyte Rust Server compare in server rankings?

For player hours in the last seven days, A Shockbyte Rust Server ranks #14,885 and is in the top 67% of all ranked servers.

Server details

What is the online status and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is down at the moment and was last seen 28 hours ago. Based on the uptime it reports, the last restart was about 41 hours ago. For the last 7 full days, it was online for 157 of 168 hours, a 93% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for A Shockbyte Rust Server?

Rust network protocol 2634 and build 167398 on Linux is what A Shockbyte Rust Server uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find A Shockbyte Rust Server?

A region is not published by A Shockbyte Rust Server. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 92.222.138.244:25988.

How well does A Shockbyte Rust Server perform?

Over the last 48 hours, the average server fps was 227, and it never dropped below 209. Up to 93,207 entities were present, including buildings, deployables and other world objects. At its highest, it used 2,766 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What should you expect on A Shockbyte Rust Server during a wipe?

Across its recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.

When does A Shockbyte Rust Server wipe?

Too few wipes are recorded for A Shockbyte Rust Server to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 9 days 12 hours.

Connect to the server

What steps are needed to join A Shockbyte Rust Server?

Joining is done by opening the console (F1) and running client.connect 92.222.138.244:25988. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.