Rust Player Count
91,017 playing now

Offline92.255.198.187:35104checked 23d ago

LostDay x500 |KITS|SKINS|FRIENDS|TP|UP|LOOT++

500x moddedoxide
Players now 0/ 150 0% full
7-day average 0 peak –
Rank #15,497 top 67%
Last wipe 23d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 291 on average 425/ 450
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 187 on average 78/ 200
Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 169 on average 109/ 150
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 115 on average 280/ 350
[EU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 75 on average 63/ 150
[AU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 70 on average 38/ 150

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern LostDay x500 |KITS|SKINS|FRIENDS|TP|UP|LOOT++?

The gather rate on LostDay x500 |KITS|SKINS|FRIENDS|TP|UP|LOOT++ is 500x, per its name. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

Which map is running on LostDay x500 |KITS|SKINS|FRIENDS|TP|UP|LOOT++?

A procedural map, generated by the game, runs on LostDay x500 |KITS|SKINS|FRIENDS|TP|UP|LOOT++.

Tags, lists and filters

Where can LostDay x500 |KITS|SKINS|FRIENDS|TP|UP|LOOT++ be found in Rust Player Count lists and filters?

The Rust Player Count lists that LostDay x500 |KITS|SKINS|FRIENDS|TP|UP|LOOT++ fits are: Rust servers above 10x gather rate and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

How should you interpret the tags on LostDay x500 |KITS|SKINS|FRIENDS|TP|UP|LOOT++?

These are the tags LostDay x500 |KITS|SKINS|FRIENDS|TP|UP|LOOT++ publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp150 (Max players): 150 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How full is LostDay x500 |KITS|SKINS|FRIENDS|TP|UP|LOOT++?

The server LostDay x500 |KITS|SKINS|FRIENDS|TP|UP|LOOT++ is offline at present, with its last appearance 23 days 6 hours ago.

How does LostDay x500 |KITS|SKINS|FRIENDS|TP|UP|LOOT++ compare in server rankings?

Over the last seven days, LostDay x500 |KITS|SKINS|FRIENDS|TP|UP|LOOT++ is #15,497 for player hours, placing it in the top 67% of ranked servers.

About the server

What is the uptime and reliability of LostDay x500 |KITS|SKINS|FRIENDS|TP|UP|LOOT++?

Last seen 23 days 6 hours ago, LostDay x500 |KITS|SKINS|FRIENDS|TP|UP|LOOT++ is offline right now. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. 22 September 2026 is when Rust Player Count first saw it.

What is the Rust version for LostDay x500 |KITS|SKINS|FRIENDS|TP|UP|LOOT++?

On Windows, LostDay x500 |KITS|SKINS|FRIENDS|TP|UP|LOOT++ runs Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find LostDay x500 |KITS|SKINS|FRIENDS|TP|UP|LOOT++?

There is no region published by LostDay x500 |KITS|SKINS|FRIENDS|TP|UP|LOOT++. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 92.255.198.187:35104.

Wipe schedule

When does LostDay x500 |KITS|SKINS|FRIENDS|TP|UP|LOOT++ wipe?

With so few of LostDay x500 |KITS|SKINS|FRIENDS|TP|UP|LOOT++'s wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 23 days 7 hours.

Connect to the server

How can I connect to LostDay x500 |KITS|SKINS|FRIENDS|TP|UP|LOOT++?

To get in, press F1 in Rust and enter client.connect 92.255.198.187:35104. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp150
Max players 150 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build Build number: 164530.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.