Rust Player Count
90,318 playing now

Offline92.28.161.255:28015checked 4d ago

My Local Testing Server

moddedoxide
Players now 1/ 10 10% full
7-day average 0 peak 1
Rank #14,634 top 65%
Last wipe 10d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep2 Oct6 Oct9 Oct13 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 7 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:33 UTC10d ago 1 – running 0
Fri 2 Oct, 10:17 UTC11d ago 0 – 1 days 0
Sat 19 Sep, 10:06 UTC24d ago 1 – 13 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 155/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 204/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 83 on average 104/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 41/ 1000
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 75 on average 87/ 200

Quick answers

from the figures on this page

Rules and settings

What are the server rules for My Local Testing Server?

A gather rate is absent from the name of My Local Testing Server. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

Tags and filters

Where can My Local Testing Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include My Local Testing Server: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on My Local Testing Server convey?

For the game's server browser, My Local Testing Server publishes: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on My Local Testing Server?

Currently offline, My Local Testing Server was last seen 4 days 9 hours ago. The average player count for the last seven days is 0, and the highest point was 1.

Where does My Local Testing Server sit in the rankings?

For player hours in the last seven days, My Local Testing Server ranks #14,634 and is in the top 65% of all ranked servers.

Server details

What is the online status and reliability of My Local Testing Server?

My Local Testing Server is down at the moment and was last seen 4 days 9 hours ago. For the last 7 full days, it was online for 2 of 168 hours, a 1% uptime. 16 September 2026 is when Rust Player Count first saw it.

What Rust version is used on My Local Testing Server?

On Windows, My Local Testing Server runs Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam updates it for you.

What region does My Local Testing Server serve?

There is no region published by My Local Testing Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 92.28.161.255:28015.

Wipe information

What changes on My Local Testing Server on wipe day?

The average busiest point in recent wipes reached 1 players. 24 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does My Local Testing Server follow?

Wipes on My Local Testing Server come at irregular times, leaving no next wipe to forecast. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 10 days 8 hours.

Join the server

What steps are needed to join My Local Testing Server?

To get in, press F1 in Rust and enter client.connect 92.28.161.255:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build Build number: 166586.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.