Rust Player Count
69,348 playing now

Online92.99.63.13:25477checked 13m ago

[KWT/KSA] DUNES | MONTHLY 3X | MAX 4

3x monthly wipes vanillamoddedcarbon
Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,842 top 72%
Last wipe 14d ago monthly schedule
Next wipe 20d 20h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123412:0014:0016:0017:0019:0021:00

Hourly average and peak, UTC.

Server performance

02040608012:0014:0016:0017:0019:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 20d 20h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[UAE/KSA] Falcon Rust 3x | Max 5 | ArabWA · groups of 8+ · 3x · 10 on average 15/ 200
[AU] AshRust 3x Monthly | QoL/Loot+ | Full WipedOC · groups of 10+ · 3x · monthly · 80 on average 14/ 100
[EU] AshRust 3x Monthly | QoL/Loot+ | Full WipedEU · groups of 12+ · 3x · monthly · 75 on average 27/ 100
HollowServers.co 3x Monthly Solo/Duo | Shared BPsNA · groups of 8+ · 3x · monthly · 32 on average 34/ 150
HollowServers.co 3x Monthly Solo/Duo/Trio/Quad |Shared BPsNA · groups of 8+ · 3x · monthly · 31 on average 32/ 150
AceRust.com 3x Monthly Solo/Duo/Trio/Quad | JUST FULL WIPEDNA · groups of 8+ · 3x · monthly · 28 on average 16/ 100

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern [KWT/KSA] DUNES | MONTHLY 3X | MAX 4?

By name, [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 runs at 3x gather. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Carbon plugins are running on it. Its own label is vanilla: unmodified Rust: no changed rates, no kits, no extra rules. Anti-cheat VAC from Valve is on.

What map is used on [KWT/KSA] DUNES | MONTHLY 3X | MAX 4?

A procedural map of size 3,700 is what [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 runs, generated by the game with seed 333304438. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 be found in Rust Player Count lists and filters?

The Rust Player Count lists that [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 fits are: 3x Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Middle East; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.

How should you interpret the tags on [KWT/KSA] DUNES | MONTHLY 3X | MAX 4?

For the game's server browser, [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 publishes: gmvanilla (Game mode): Survival in its vanilla form; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): The Carbon plugin framework is running; WA (West Asia): It appears under West Asia when browsing servers. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on [KWT/KSA] DUNES | MONTHLY 3X | MAX 4?

With 100 slots, [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 has 0 players at the moment. The average player count for the past seven days is 0.

Where does [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 sit in the rankings?

Over the last seven days, [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 is #15,842 for player hours, placing it in the top 72% of ranked servers.

About the server

How reliable is [KWT/KSA] DUNES | MONTHLY 3X | MAX 4, and is it online?

Right now, [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 is up. It reports an uptime that puts the last restart at roughly 17 hours ago. Its first appearance in Rust Player Count was on 15 October 2026.

What is the Rust version for [KWT/KSA] DUNES | MONTHLY 3X | MAX 4?

On Linux, [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find [KWT/KSA] DUNES | MONTHLY 3X | MAX 4?

Its name points to the Middle East, even though [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 publishes no region tag. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 92.99.63.13:25477.

How well does [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 perform?

Over the last 48 hours, the average server fps was 60, and it never dropped below 60. Up to 82,925 entities were present, including buildings, deployables and other world objects. At its highest, it used 2,973 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

How often does [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 wipe?

The next wipe for [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 is an estimate based on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. It has been running its current world for 14 days 4 hours. Its tags declare wipes on a monthly schedule.

How to join

What steps are needed to join [KWT/KSA] DUNES | MONTHLY 3X | MAX 4?

Open the Rust console with F1, then type client.connect 92.99.63.13:25477. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. https://discord.com/invite/dHtC8Aqp95 is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,^v,WA,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp100
Max players Capacity: 100 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon The Carbon plugin framework is running.

Region

WA
West Asia It appears under West Asia when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.