Online93.115.23.170:28505checked 12m ago
TestServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 22:11 UTC4d ago | – | – | – | 0 |
| Thu 8 Oct, 23:41 UTC5d ago | – | – | – | 1 |
| Thu 8 Oct, 20:05 UTC5d ago | – | – | – | 1 |
| Thu 8 Oct, 10:52 UTC6d ago | – | – | – | 0 |
| Thu 8 Oct, 10:38 UTC6d ago | – | – | – | 0 |
| Wed 7 Oct, 20:27 UTC6d ago | – | – | – | 0 |
| Wed 7 Oct, 19:48 UTC6d ago | – | – | – | 0 |
| Fri 2 Oct, 13:09 UTC12d ago | 1 | halved by day 1 | 5.3 days | 1 |
| Wed 30 Sep, 18:09 UTC14d ago | 1 | – | 1.8 days | 1 |
| Tue 29 Sep, 18:24 UTC15d ago | 1 | – | 1 days | 0 |
| Fri 25 Sep, 12:29 UTC19d ago | 1 | held half | 4.2 days | 1 |
| Tue 22 Sep, 20:59 UTC21d ago | – | – | – | 1 |
| Tue 22 Sep, 17:02 UTC22d ago | 1 | held half | 2.8 days | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What configuration does TestServer use?
The name of TestServer does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Carbon. VAC is on, Valve's anti-cheat.
What map is used on TestServer?
A procedural map, generated by the game, runs on TestServer.
Tags and filters
Where can TestServer be found in Rust Player Count lists and filters?
These Rust Player Count lists include TestServer: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What information do the tags on TestServer convey?
These are the tags TestServer publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): It uses Carbon for plugins. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
What is the player count on TestServer?
With 50 slots, TestServer has 1 players at the moment. The average player count for the last seven days is 1, and the highest point was 1. The highest average in the last 48 hours was 1 players at 19:00 UTC.
What position does TestServer hold among Rust servers?
Over the last seven days, TestServer is #5,943 for player hours, placing it in the top 27% of ranked servers.
About the server
How reliable is TestServer, and is it online?
TestServer is currently online. For the last 7 full days, it was online for 50 of 168 hours, a 30% uptime. 13 September 2026 is when Rust Player Count first saw it.
What is the Rust version for TestServer?
Windows hosts TestServer, which runs Rust network protocol 2634 and build 166586. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of TestServer?
There is no region published by TestServer. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 93.115.23.170:28505.
Wipe information
What wipe pattern does TestServer follow?
None of the resets on TestServer count as wipes, since it refreshes the world every few hours without a schedule.
Connect to the server
What steps are needed to join TestServer?
To get in, press F1 in Rust and enter client.connect 93.115.23.170:28505. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.