Rust Player Count
34,353 playing now

Offline93.138.236.104:28015checked 6d ago

NatS

Players now 1/ 10 10% full
7-day average 1 peak 1
Rank #12,642 top 57%
Last wipe 7d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average 164/ 225
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average 119/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average 245/ 275
Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average 91/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 13/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 93/ 100

Quick answers

from the figures on this page

Rules and settings

What are the server rules for NatS?

A gather rate is absent from the name of NatS. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. It appears in the Community section of the server browser as a community server. VAC is on, Valve's anti-cheat.

Which map is running on NatS?

A procedural map, generated by the game, runs on NatS.

Server tags

Where can NatS be found in Rust Player Count lists and filters?

The Rust Player Count lists that NatS fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on NatS?

For the game's server browser, NatS publishes: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on NatS?

NatS is offline at the moment; the last time it was seen was 6 days 16 hours ago. The seven-day average is 1 players, with a peak of 1.

Where does NatS sit in the rankings?

Over the last seven days, NatS is #12,642 for player hours, placing it in the top 57% of ranked servers.

Server details

How reliable is NatS, and is it online?

Currently offline, NatS was last seen 6 days 16 hours ago. In the last 6 full days, it was up for 0 of 144 hours, which is 0% uptime. 7 October 2026 is when Rust Player Count first saw it.

What Rust version is used on NatS?

On Windows, NatS runs Rust network protocol 2634 and build 167058. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does NatS serve?

No region is published by NatS. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 93.138.236.104:28015.

Wipe schedule

What wipe pattern does NatS follow?

The rhythm of wipes on NatS cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 7 days 22 hours ago.

Connect to the server

How can I connect to NatS?

To get in, press F1 in Rust and enter client.connect 93.138.236.104:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167058
Build The game build is 167058.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.