Rust Player Count
55,313 playing now

Offline93.152.212.131:28015checked 4d ago

Zombie Apocalypse x10 | 217 Devblog

10x modded
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #16,283 top 70%
Last wipe 4d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 31 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Nov2 Nov3 Nov4 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 359 on average 705/ 700
Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 205 on average 151/ 150
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 169 on average 89/ 200
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 142 on average 107/ 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 73 on average 105/ 150
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 67 on average 35/ 150

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for Zombie Apocalypse x10 | 217 Devblog?

By name, Zombie Apocalypse x10 | 217 Devblog runs at 10x gather. No group limit is published. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. VAC is off, Valve's anti-cheat.

What map is used on Zombie Apocalypse x10 | 217 Devblog?

A procedural map of size 3,000 is what Zombie Apocalypse x10 | 217 Devblog runs, generated by the game with seed 1337228. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can Zombie Apocalypse x10 | 217 Devblog be found in Rust Player Count lists and filters?

These Rust Player Count lists include Zombie Apocalypse x10 | 217 Devblog: 10x Rust servers, Modded Rust servers and Rust zombie servers, listed live. These filters bring it up on the server list: Type: Modded; Last wipe: In the last week; Gather rate: 10x.

What information do the tags on Zombie Apocalypse x10 | 217 Devblog convey?

These are the tags Zombie Apocalypse x10 | 217 Devblog publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; v2183 (Protocol): Joining requires the same protocol: 2183; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): The Modded category: plugins or configuration change gameplay; h7c69d92f (Custom tag): The owner or a plugin added this non-standard Rust tag; stok (Custom tag): The owner or a plugin added this non-standard Rust tag. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How many players does Zombie Apocalypse x10 | 217 Devblog have?

Zombie Apocalypse x10 | 217 Devblog is offline at the moment; the last time it was seen was 4 days 4 hours ago. The average player count for the past seven days is 0.

What position does Zombie Apocalypse x10 | 217 Devblog hold among Rust servers?

For player hours in the last seven days, Zombie Apocalypse x10 | 217 Devblog ranks #16,283 and is in the top 70% of all ranked servers.

About the server

What is the uptime and reliability of Zombie Apocalypse x10 | 217 Devblog?

Last seen 4 days 4 hours ago, Zombie Apocalypse x10 | 217 Devblog is offline right now. In the last 4 full days, it was up for 12 of 96 hours, which is 12% uptime. 31 October 2026 is when Rust Player Count first saw it.

What Rust version is used on Zombie Apocalypse x10 | 217 Devblog?

Rust network protocol 2183 on Linux is what Zombie Apocalypse x10 | 217 Devblog uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Zombie Apocalypse x10 | 217 Devblog serve?

No region is published by Zombie Apocalypse x10 | 217 Devblog. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 93.152.212.131:28015.

Wipe schedule

When does Zombie Apocalypse x10 | 217 Devblog wipe?

Too few wipes are recorded for Zombie Apocalypse x10 | 217 Devblog to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 4 days 17 hours ago.

Connect to the server

What steps are needed to join Zombie Apocalypse x10 | 217 Devblog?

Joining is done by opening the console (F1) and running client.connect 93.152.212.131:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,v2183,h7c69d92f,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players Capacity: 50 slots.
v2183
Protocol Joining requires the same protocol: 2183.

Mods and access

oxide
Oxide This server uses Oxide (uMod) for plugins.
modded
Modded The Modded category: plugins or configuration change gameplay.

Other

h7c69d92f
Custom tag The owner or a plugin added this non-standard Rust tag.
stok
Custom tag The owner or a plugin added this non-standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.