Rust Player Count
34,349 playing now

Online93.171.189.36:28015checked 11m ago

RustBlitz [DEV]

moddedcarbon
Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #14,155 top 63%
No wipes resets 118 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe – resets, no wipes

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct10 Oct14 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 04:56 UTC14m ago – – – 0
Wed 14 Oct, 03:56 UTC1h ago – – – 0
Wed 14 Oct, 02:56 UTC2h ago – – – 0
Wed 14 Oct, 01:56 UTC3h ago – – – 0
Wed 14 Oct, 00:56 UTC4h ago – – – 0
Tue 13 Oct, 23:56 UTC5h ago – – – 0
Tue 13 Oct, 22:56 UTC6h ago – – – 0
Tue 13 Oct, 21:56 UTC7h ago – – – 0
Tue 13 Oct, 20:56 UTC8h ago – – – 0
Tue 13 Oct, 19:56 UTC9h ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
Pickle Rust EU MonthlyEU · no group limit · 50 on average 45/ 100
EU Hub 01EU · groups of 1000+ · 14 on average 0/ 3300
My Untitled Rust Servergroups of 8+ · 1 on average 2/ 10
RatAttacK: No Honorgroups of 8+ · 1 on average 0/ 50
FarEast Классика Для НовичковEU · groups of 8+ · weekly · 171 on average 87/ 500
Vital Rust - EU MonthlyEU · no group limit · 82 on average 88/ 100

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for RustBlitz [DEV]?

A gather rate is absent from the name of RustBlitz [DEV]. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Server tags

Where can RustBlitz [DEV] be found in Rust Player Count lists and filters?

These Rust Player Count lists include RustBlitz [DEV]: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you interpret the tags on RustBlitz [DEV]?

The game's server browser reads these tags from RustBlitz [DEV]: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): The Carbon plugin framework is running. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on RustBlitz [DEV]?

0 of 50 slots are filled on RustBlitz [DEV] right now. With a peak of 1, the average over seven days is 0 players. In the past 48 hours, the peak activity occurred at 11:00 UTC, averaging 0 players.

What position does RustBlitz [DEV] hold among Rust servers?

RustBlitz [DEV] is in the top 63% of all ranked servers with a rank of #14,155 for player hours over the past seven days.

About the server

What is the uptime and reliability of RustBlitz [DEV]?

RustBlitz [DEV] is currently online. For the last 7 full days, it was online for 112 of 168 hours, a 67% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on RustBlitz [DEV]?

On Linux, RustBlitz [DEV] runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find RustBlitz [DEV]?

A region is not published by RustBlitz [DEV]. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 93.171.189.36:28015.

Wipe schedule

When does RustBlitz [DEV] wipe?

A new world appears every few hours on RustBlitz [DEV], so no wipe schedule is kept; those resets are not wipes.

Join the server

How can I connect to RustBlitz [DEV]?

To get in, press F1 in Rust and enter client.connect 93.171.189.36:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.