Offline93.38.48.233:28015checked 26d ago
Scatos_private
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
Which rules govern Scatos_private?
A gather rate is absent from the name of Scatos_private. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.
Which map is running on Scatos_private?
A procedural map, generated by the game, runs on Scatos_private.
Server tags
Where can Scatos_private be found in Rust Player Count lists and filters?
The Rust Player Count lists that Scatos_private fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What information do the tags on Scatos_private convey?
For the game's server browser, Scatos_private publishes: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs on game build 163794; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
How many players does Scatos_private have?
Currently offline, Scatos_private was last seen 26 days 9 hours ago.
How does Scatos_private compare in server rankings?
Over the last seven days, Scatos_private is #13,304 for player hours, placing it in the top – of ranked servers.
Server information
What is the uptime and reliability of Scatos_private?
Currently offline, Scatos_private was last seen 26 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.
What Rust version is used on Scatos_private?
On Windows, Scatos_private runs Rust network protocol 2633 and build 163794. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of Scatos_private?
A region is not published by Scatos_private. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 93.38.48.233:28015.
Wipe schedule
When does Scatos_private wipe?
Too few wipes are recorded for Scatos_private to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 31 days 14 hours ago.
Connect to the server
What is the process to join Scatos_private?
To get in, press F1 in Rust and enter client.connect 93.38.48.233:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.