Offline93.94.176.134:28015checked 14d ago
Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What configuration does Test use?
A gather rate is absent from the name of Test. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.
Server tags
Where can Test be found in Rust Player Count lists and filters?
The Rust Player Count lists that Test fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you interpret the tags on Test?
These are the tags Test publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp2 (Max players): 2 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Joining requires the same protocol: 2633; cs163493 (Build): It runs on game build 163493; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
How many players does Test have?
Currently offline, Test was last seen 14 days 21 hours ago.
What position does Test hold among Rust servers?
Over the last seven days, Test is #14,436 for player hours, placing it in the top 60% of ranked servers.
Server information
How reliable is Test, and is it online?
Last seen 14 days 21 hours ago, Test is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Player Count was on 30 September 2026.
What is the Rust version for Test?
Rust network protocol 2633 and build 163493 on Windows is what Test uses. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find Test?
No region is published by Test. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 93.94.176.134:28015.
Wipe days
How often does Test wipe?
With so few of Test's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 34 days 1 hours ago.
Join the server
What steps are needed to join Test?
To get in, press F1 in Rust and enter client.connect 93.94.176.134:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2633,gmrust,cs163493,ts8
Game
gmrust
mp2
ts8
v2633
cs163493
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.