Offline94.101.96.235:28015checked 1d ago
Local C# Plugin Dev Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 13:14 UTC4d ago | 2 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the server rules for Local C# Plugin Dev Server?
No gather rate appears in the name of Local C# Plugin Dev Server. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is off.
Server tags
Where can Local C# Plugin Dev Server be found in Rust Player Count lists and filters?
These Rust Player Count lists include Local C# Plugin Dev Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What information do the tags on Local C# Plugin Dev Server convey?
The game's server browser reads these tags from Local C# Plugin Dev Server: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player count
What is the player count on Local C# Plugin Dev Server?
The server Local C# Plugin Dev Server is offline at present, with its last appearance 24 hours ago. With a peak of 2, the average over seven days is 1 players. The busiest time in the last 48 hours was 11:00 UTC, with an average of 1 players.
What position does Local C# Plugin Dev Server hold among Rust servers?
Local C# Plugin Dev Server is in the top 32% of all ranked servers with a rank of #7,076 for player hours over the past seven days.
Server details
What is the online status and reliability of Local C# Plugin Dev Server?
Last seen 24 hours ago, Local C# Plugin Dev Server is offline right now. In the last 7 full days, it was up for 13 of 168 hours, which is 8% uptime. 4 October 2026 is when Rust Player Count first saw it.
What is the Rust version for Local C# Plugin Dev Server?
Rust network protocol 2634 and build 166652 on Windows is what Local C# Plugin Dev Server uses. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find Local C# Plugin Dev Server?
There is no region published by Local C# Plugin Dev Server. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 94.101.96.235:28015.
Wipe days
What happens on Local C# Plugin Dev Server when a wipe occurs?
Recent wipes saw an average peak of 2 players. 1 hours after the latest wipe, the crowd hit its peak.
What wipe pattern does Local C# Plugin Dev Server follow?
The rhythm of wipes on Local C# Plugin Dev Server cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 4 days 22 hours.
Join the server
How can I connect to Local C# Plugin Dev Server?
Joining is done by opening the console (F1) and running client.connect 94.101.96.235:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.