Online94.130.131.25:28012checked 11m ago
RS|2x|Staging
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, and #504 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:53 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for RS|2x|Staging?
By name, RS|2x|Staging runs at 2x gather. No more than 3 players in a group (trio). The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
What map is used on RS|2x|Staging?
The game generates a procedural map of size 3,500 with seed 471471404 for RS|2x|Staging. You can see it on RustMaps from this page, because the same size and seed give the same map. You can see the map name here: RS-Maps.
Tags, lists and filters
Where can RS|2x|Staging be found in Rust Player Count lists and filters?
The Rust Player Count lists that RS|2x|Staging fits are: Rust servers with a trio limit, Rust servers with a 2x gather rate and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last 2 weeks; Gather rate: 2x.
How should you interpret the tags on RS|2x|Staging?
For the game's server browser, RS|2x|Staging publishes: gmvanilla (Game mode): Standard vanilla survival; mp0 (Max players): The server has 0 slots; ts3 (Group limit): The maximum team size is 3; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166655 (Build): The game build is 166655; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): The Carbon plugin framework is running. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player count
How full is RS|2x|Staging?
0 players are on RS|2x|Staging at the moment. The average player count for the past seven days is 0.
What position does RS|2x|Staging hold among Rust servers?
RS|2x|Staging is in the top 71% of all ranked servers with a rank of #15,986 for player hours over the past seven days. It is #504 among trio servers.
Server details
What is the online status and reliability of RS|2x|Staging?
You can find RS|2x|Staging online at the moment. It reports an uptime that puts the last restart at roughly 16 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What is the Rust version for RS|2x|Staging?
On Linux, RS|2x|Staging runs Rust network protocol 2634 and build 166655. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of RS|2x|Staging?
A region is not published by RS|2x|Staging. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 94.130.131.25:28012.
How well does RS|2x|Staging perform?
The server ran at an average of 107 fps over the last 48 hours, never falling below 90. The maximum number of entities it carried was 76,562, which includes buildings, deployables and everything else. Peak memory use was 2,939 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe days
What happens on RS|2x|Staging when a wipe occurs?
Recent wipes saw an average peak of 1 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest.
What wipe pattern does RS|2x|Staging follow?
Too few wipes are recorded for RS|2x|Staging to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 11 days 4 hours ago.
How to join
What steps are needed to join RS|2x|Staging?
Open the Rust console with F1, then type client.connect 94.130.131.25:28012. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,gmvanilla,cs166655,ts3,^z,^y
Game
gmvanilla
mp0
ts3
v2634
cs166655
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.