Rust Player Count
65,632 playing now

OnlineEU94.130.133.96:28025checked 11m ago

IonutShiro Test Server

monthly wipes vanillamoddedoxide
Players now 1/ ?
7-day average 0 peak 1
Rank #6,317 top 28% · #1847 in EU
Last wipe 7d ago monthly schedule
Next wipe 21d 21h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 28% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 21h. The force wipe · high confidence

Usual gap 2.4 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 4

Coming wipes

21d 21hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Wed 7 OctThu 1 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 20:04 UTC7d ago 1 – running 0
Thu 1 Oct, 23:00 UTC FW12d ago 1 halved by day 4 5.9 days 1
Sat 26 Sep, 17:51 UTC18d ago 1 – 5.2 days 1
Sat 26 Sep, 08:36 UTC18d ago 1 – 0.4 days 1
Fri 25 Sep, 17:52 UTC19d ago 1 – 0.6 days 0
Wed 23 Sep, 19:27 UTC21d ago 1 – 1.9 days 1
Sat 19 Sep, 11:14 UTC25d ago 1 held half 4.3 days 0
Fri 18 Sep, 09:36 UTC26d ago 1 – 1.1 days 1
Tue 15 Sep, 13:50 UTC29d ago 1 – 2.8 days 1
Mon 14 Sep, 10:43 UTC30d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 16/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 6/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 33/ 700
666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average 10/ 650
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 61 on average 174/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 14.10EU · groups of 16+ · monthly · 58 on average 282/ 1000

Quick answers

from the figures on this page

Settings and map

What are the server rules for IonutShiro Test Server?

A gather rate is absent from the name of IonutShiro Test Server. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Its own label is vanilla: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. Anti-cheat VAC from Valve is on.

What map is used on IonutShiro Test Server?

A procedural map of size 2,500 is what IonutShiro Test Server runs, generated by the game with seed 1337. You can see it on RustMaps from this page, because the same size and seed give the same map. The name of its map is: Custom Map.

Server tags

Where can IonutShiro Test Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that IonutShiro Test Server fits are: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What information do the tags on IonutShiro Test Server convey?

For the game's server browser, IonutShiro Test Server publishes: gmvanilla (Game mode): Survival in its vanilla form; mp0 (Max players): 0 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay; EU (Europe): It appears under Europe when browsing servers. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on IonutShiro Test Server?

1 players are on IonutShiro Test Server at the moment. The average player count for the last seven days is 0, and the highest point was 1. In the past 48 hours, the peak activity occurred at 12:00 UTC, averaging 1 players.

How does IonutShiro Test Server compare in server rankings?

IonutShiro Test Server ranks #6,317 for player hours over the past seven days, #1,847 in Europe, and is in the top 28% of all ranked servers.

Server details

What is the online status and reliability of IonutShiro Test Server?

IonutShiro Test Server is currently online. The uptime it gives suggests it restarted about 6 days 12 hours ago. It was up 95% of the time over the last 7 full days, 160 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for IonutShiro Test Server?

Rust network protocol 2634 and build 167058 on Linux is what IonutShiro Test Server uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does IonutShiro Test Server serve?

Its EU tag shows IonutShiro Test Server lists itself in Europe. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 94.130.133.96:28025.

What is the performance like on IonutShiro Test Server?

The server ran at an average of 224 fps over the last 48 hours, never falling below 138. Up to 25,076 entities were present, including buildings, deployables and other world objects. Peak memory use was 2,160 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What happens on IonutShiro Test Server when a wipe occurs?

Across its recent wipes, the busiest times averaged 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 4.

When does IonutShiro Test Server wipe?

Wipes happen once a month on IonutShiro Test Server, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. It has been running its current world for 7 days 1 hours. Its tags declare wipes on a monthly schedule.

How to join

What steps are needed to join IonutShiro Test Server?

To get in, press F1 in Rust and enter client.connect 94.130.133.96:28025. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. You can find its website at https://discord.com/invite/WQ2ztS5jM8.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^m,^v,EU,gmvanilla,cs167058,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp0
Max players 0 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167058
Build Build number: 167058.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

EU
Europe It appears under Europe when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.