Offline94.19.39.145:28015checked 26d ago
Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What configuration does Test use?
The name of Test does not state a gather rate. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Anti-cheat VAC from Valve is on.
What is the map on Test?
A procedural map, generated by the game, runs on Test.
Tags, lists and filters
Where can Test be found in Rust Player Count lists and filters?
These Rust Player Count lists include Test: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Test?
The game's server browser reads these tags from Test: gmrust (Game mode): The usual Rust survival experience; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Joining requires the same protocol: 2633; cs164530 (Build): It runs on game build 164530; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
How many players does Test have?
Currently offline, Test was last seen 26 days 12 hours ago.
What position does Test hold among Rust servers?
For player hours in the last seven days, Test ranks #15,415 and is in the top – of all ranked servers.
Server details
What is the uptime and reliability of Test?
Last seen 26 days 12 hours ago, Test is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. 18 September 2026 is when Rust Player Count first saw it.
What Rust version is used on Test?
On Windows, Test runs Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of Test?
A region is not published by Test. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 94.19.39.145:28015.
Wipe days
How often does Test wipe?
With so few of Test's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 26 days 13 hours ago.
How to join
What steps are needed to join Test?
To get in, press F1 in Rust and enter client.connect 94.19.39.145:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp2
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.