Rust Player Count
35,279 playing now

Offline94.214.119.233:28015checked 13d ago

Custom Map Test

Players now 1/ 10 10% full
7-day average 0 peak –
Rank #14,109 top 60%
Last wipe 13d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep2 Oct5 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 11:57 UTC13d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 121/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average 70/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average 429/ 475
Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average 83/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 16/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average 85/ 125

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Custom Map Test use?

No gather rate appears in the name of Custom Map Test. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Server tags

Where can Custom Map Test be found in Rust Player Count lists and filters?

The Rust Player Count lists that Custom Map Test fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on Custom Map Test?

For the game's server browser, Custom Map Test publishes: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on Custom Map Test?

The server Custom Map Test is offline at present, with its last appearance 13 days 12 hours ago.

How does Custom Map Test compare in server rankings?

For player hours in the last seven days, Custom Map Test ranks #14,109 and is in the top 60% of all ranked servers.

Server details

What is the uptime and reliability of Custom Map Test?

Currently offline, Custom Map Test was last seen 13 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Player Count was on 24 September 2026.

What is the Rust version for Custom Map Test?

Rust network protocol 2633 and build 165217 on Windows is what Custom Map Test uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Custom Map Test serve?

There is no region published by Custom Map Test. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 94.214.119.233:28015.

Wipe information

What should you expect on Custom Map Test during a wipe?

Across its recent wipes, the busiest times averaged 1 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest.

When does Custom Map Test wipe?

Too few wipes are recorded for Custom Map Test to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 13 days 15 hours ago.

How to join

What is the process to join Custom Map Test?

To get in, press F1 in Rust and enter client.connect 94.214.119.233:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.