Rust Player Count
37,558 playing now

Offline94.229.17.136:28015checked 6d ago

Rust Devblog Server

Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,960 top 71%
Last wipe 16d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average 261/ 250
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average 155/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average 219/ 250
Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average 144/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 22/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 118/ 150

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern Rust Devblog Server?

The name of Rust Devblog Server does not state a gather rate. There is no published group limit. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. VAC is off, Valve's anti-cheat.

Which map is running on Rust Devblog Server?

A procedural map is what Rust Devblog Server runs, generated by the game.

Tags, lists and filters

Where can Rust Devblog Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that Rust Devblog Server fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.

How should you interpret the tags on Rust Devblog Server?

For the game's server browser, Rust Devblog Server publishes: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): 10 slots are available; v2362 (Protocol): Joining requires the same protocol: 2362; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; hil2cpp (Custom tag): A custom tag, not part of standard Rust: added by the owner or a plugin; stok (Custom tag): A custom tag, not part of standard Rust: added by the owner or a plugin. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on Rust Devblog Server?

Currently offline, Rust Devblog Server was last seen 6 days 10 hours ago. The average player count for the past seven days is 0.

Where does Rust Devblog Server sit in the rankings?

Over the last seven days, Rust Devblog Server is #15,960 for player hours, placing it in the top 71% of ranked servers.

About the server

What is the uptime and reliability of Rust Devblog Server?

Currently offline, Rust Devblog Server was last seen 6 days 10 hours ago. It was up 0% of the time over the last 6 full days, 0 of 144 hours. 7 October 2026 is when Rust Player Count first saw it.

What Rust version is used on Rust Devblog Server?

Rust network protocol 2362 on Windows is what Rust Devblog Server uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does Rust Devblog Server serve?

There is no region published by Rust Devblog Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 94.229.17.136:28015.

Wipe schedule

How often does Rust Devblog Server wipe?

With so few of Rust Devblog Server's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 16 days 7 hours ago.

Join the server

What steps are needed to join Rust Devblog Server?

To get in, press F1 in Rust and enter client.connect 94.229.17.136:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players 10 slots are available.
v2362
Protocol Joining requires the same protocol: 2362.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.

Other

hil2cpp
Custom tag A custom tag, not part of standard Rust: added by the owner or a plugin.
stok
Custom tag A custom tag, not part of standard Rust: added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.