Rust Player Count
88,585 playing now

Offline94.25.229.45:28015checked 14d ago

first_server

Players now 1/ 500 0% full
7-day average 0 peak –
Rank #14,561 top 61%
Last wipe 18d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep1 Oct3 Oct4 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average 489/ 550
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average 470/ 500
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average 284/ 300
Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average 423/ 450
Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average 74/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average 334/ 425

Quick answers

from the figures on this page

Rules and settings

What are the server rules for first_server?

The name of first_server does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. VAC is off, Valve's anti-cheat.

Which map is running on first_server?

A procedural map is what first_server runs, generated by the game.

Tags and filters

Where can first_server be found in Rust Player Count lists and filters?

These Rust Player Count lists include first_server: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What information do the tags on first_server convey?

For the game's server browser, first_server publishes: gmvanilla (Game mode): Unmodified survival gameplay; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How many players does first_server have?

first_server is offline at the moment; the last time it was seen was 14 days 16 hours ago.

Where does first_server sit in the rankings?

first_server is in the top 61% of all ranked servers with a rank of #14,561 for player hours over the past seven days.

Server information

How reliable is first_server, and is it online?

first_server is down at the moment and was last seen 14 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 28 September 2026.

What is the Rust version for first_server?

Rust network protocol 2633 and build 165217 on Windows is what first_server uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of first_server?

A region is not published by first_server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 94.25.229.45:28015.

Wipe information

How often does first_server wipe?

Too few wipes are recorded for first_server to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 18 days 10 hours ago.

Connect to the server

What is the process to join first_server?

Open the Rust console with F1, then type client.connect 94.25.229.45:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Unmodified survival gameplay.
mp500
Max players The server has 500 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.