Rust Player Count
40,338 playing now

Offline94.64.104.175:35005checked 24d ago

Tin & Blood

Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,490 top 70%
Last wipe 32d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average 154/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average 94/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average 414/ 450
Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average 110/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 28/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 106/ 150

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Tin & Blood use?

No gather rate appears in the name of Tin & Blood. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

What map is used on Tin & Blood?

Tin & Blood runs a procedural map of size 6,000 with seed 1789661113, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can Tin & Blood be found in Rust Player Count lists and filters?

These Rust Player Count lists include Tin & Blood: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the tags on Tin & Blood?

These are the tags Tin & Blood publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

What is the player count on Tin & Blood?

Currently offline, Tin & Blood was last seen 24 days 12 hours ago.

What position does Tin & Blood hold among Rust servers?

For player hours in the last seven days, Tin & Blood ranks #15,490 and is in the top 70% of all ranked servers.

Server details

What is the uptime and reliability of Tin & Blood?

Tin & Blood is down at the moment and was last seen 24 days 12 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Its first appearance in Rust Player Count was on 19 September 2026.

What Rust version is used on Tin & Blood?

Linux hosts Tin & Blood, which runs Rust network protocol 2633 and build 164530. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Tin & Blood?

There is no region published by Tin & Blood. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 94.64.104.175:35005.

Wipe schedule

How often does Tin & Blood wipe?

The rhythm of wipes on Tin & Blood cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 32 days 6 hours ago.

Join the server

What steps are needed to join Tin & Blood?

Open the Rust console with F1, then type client.connect 94.64.104.175:35005. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.