Rust Player Count
43,533 playing now

Offline94.64.104.177:35005checked 19d ago

Tin & Blood

Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,641 top 71%
Last wipe 32d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average 322/ 350
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average 199/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 180/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average 198/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 38/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average 184/ 225

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern Tin & Blood?

The name of Tin & Blood does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

What is the map on Tin & Blood?

A procedural map is what Tin & Blood runs, generated by the game.

Server tags

Where can Tin & Blood be found in Rust Player Count lists and filters?

The Rust Player Count lists that Tin & Blood fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the tags on Tin & Blood?

These are the tags Tin & Blood publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs on game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

What is the player count on Tin & Blood?

Currently offline, Tin & Blood was last seen 19 days 22 hours ago.

What position does Tin & Blood hold among Rust servers?

Over the last seven days, Tin & Blood is #15,641 for player hours, placing it in the top 71% of ranked servers.

Server details

What is the uptime and reliability of Tin & Blood?

Last seen 19 days 22 hours ago, Tin & Blood is offline right now. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Its first appearance in Rust Player Count was on 24 September 2026.

What Rust version is used on Tin & Blood?

Linux hosts Tin & Blood, which runs Rust network protocol 2633 and build 165217. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Tin & Blood serve?

There is no region published by Tin & Blood. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 94.64.104.177:35005.

Wipe days

How often does Tin & Blood wipe?

Too few wipes are recorded for Tin & Blood to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 32 days 12 hours ago.

Join the server

What steps are needed to join Tin & Blood?

To get in, press F1 in Rust and enter client.connect 94.64.104.177:35005. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build It runs on game build 165217.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.