Rust Player Count
72,287 playing now

Offline94.64.109.29:35005checked 20d ago

Tin & Blood

Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,643 top 71%
Last wipe 32d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 556/ 575
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average 379/ 375
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 156/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average 338/ 325
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 49/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average 316/ 375

Quick answers

from the figures on this page

Settings and map

What configuration does Tin & Blood use?

No gather rate appears in the name of Tin & Blood. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. VAC is on, Valve's anti-cheat.

What is the map on Tin & Blood?

A procedural map of size 6,000 is what Tin & Blood runs, generated by the game with seed 1789661113. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can Tin & Blood be found in Rust Player Count lists and filters?

The Rust Player Count lists that Tin & Blood fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the tags on Tin & Blood?

The game's server browser reads these tags from Tin & Blood: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs165217 (Build): Build number: 165217; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

What is the player count on Tin & Blood?

Currently offline, Tin & Blood was last seen 20 days 4 hours ago.

What position does Tin & Blood hold among Rust servers?

Over the last seven days, Tin & Blood is #15,643 for player hours, placing it in the top 71% of ranked servers.

Server information

What is the uptime and reliability of Tin & Blood?

Currently offline, Tin & Blood was last seen 20 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 23 September 2026.

What Rust version is used on Tin & Blood?

Rust network protocol 2633 and build 165217 on Linux is what Tin & Blood uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Tin & Blood?

A region is not published by Tin & Blood. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 94.64.109.29:35005.

Wipe schedule

When does Tin & Blood wipe?

With so few of Tin & Blood's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 32 days 17 hours ago.

Join the server

How can I connect to Tin & Blood?

To get in, press F1 in Rust and enter client.connect 94.64.109.29:35005. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs165217
Build Build number: 165217.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.