Offline94.67.123.111:28015checked 14d ago
Eternal Rust | DEV
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for Eternal Rust | DEV?
A gather rate is absent from the name of Eternal Rust | DEV. A maximum of 6 players per group. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
What map is used on Eternal Rust | DEV?
A procedural map is what Eternal Rust | DEV runs, generated by the game.
Server tags
Where can Eternal Rust | DEV be found in Rust Player Count lists and filters?
The Rust Player Count lists that Eternal Rust | DEV fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Eternal Rust | DEV?
For the game's server browser, Eternal Rust | DEV publishes: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Capacity: 100 slots; ts6 (Group limit): You can have up to 6 players per team; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
How many players does Eternal Rust | DEV have?
Eternal Rust | DEV is offline at the moment; the last time it was seen was 14 days 19 hours ago.
Where does Eternal Rust | DEV sit in the rankings?
Over the last seven days, Eternal Rust | DEV is #15,348 for player hours, placing it in the top 69% of ranked servers.
Server information
How reliable is Eternal Rust | DEV, and is it online?
Last seen 14 days 19 hours ago, Eternal Rust | DEV is offline right now. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Rust Player Count recorded it for the first time on 21 October 2026.
What is the Rust version for Eternal Rust | DEV?
Windows hosts Eternal Rust | DEV, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find Eternal Rust | DEV?
A region is not published by Eternal Rust | DEV. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 94.67.123.111:28015.
Wipe days
What wipe pattern does Eternal Rust | DEV follow?
Too few wipes are recorded for Eternal Rust | DEV to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 34 days 20 hours ago.
Connect to the server
What is the process to join Eternal Rust | DEV?
Joining is done by opening the console (F1) and running client.connect 94.67.123.111:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts6,^o^z
Game
gmrust
mp100
ts6
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.