OfflineEU95.105.16.72:28015checked 5h ago
SNOW RUST | Development
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for SNOW RUST | Development?
The name of SNOW RUST | Development does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
What map is used on SNOW RUST | Development?
A procedural map, generated by the game, runs on SNOW RUST | Development.
Tags, lists and filters
Where can SNOW RUST | Development be found in Rust Player Count lists and filters?
These Rust Player Count lists include SNOW RUST | Development: EU Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What information do the tags on SNOW RUST | Development convey?
For the game's server browser, SNOW RUST | Development publishes: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): It runs on game build 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game; EU (Europe): It appears under Europe when browsing servers. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
How many players does SNOW RUST | Development have?
The server SNOW RUST | Development is offline at present, with its last appearance 5 hours ago. The average player count for the past seven days is 0.
Where does SNOW RUST | Development sit in the rankings?
SNOW RUST | Development ranks #15,977 for player hours over the past seven days, #2,523 in Europe, and is in the top 71% of all ranked servers.
About the server
What is the uptime and reliability of SNOW RUST | Development?
Currently offline, SNOW RUST | Development was last seen 5 hours ago. 12 October 2026 is when Rust Player Count first saw it.
What is the Rust version for SNOW RUST | Development?
Rust network protocol 2634 and build 167584 on Linux is what SNOW RUST | Development uses. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find SNOW RUST | Development?
Its EU tag shows SNOW RUST | Development lists itself in Europe. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 95.105.16.72:28015.
Wipe information
What wipe pattern does SNOW RUST | Development follow?
Too few wipes are recorded for SNOW RUST | Development to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 32 hours ago.
Connect to the server
How can I connect to SNOW RUST | Development?
To get in, press F1 in Rust and enter client.connect 95.105.16.72:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,EU,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.