Offline95.113.52.250:38015checked 20h ago
ZGT - PVE - Rusted World (EU)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, and #623 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What configuration does ZGT - PVE - Rusted World (EU) use?
A gather rate is absent from the name of ZGT - PVE - Rusted World (EU). No more than 4 players in a group (quad). softcore is the game mode, A less harsh mode by Facepunch: you keep part of your loot. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
What map is used on ZGT - PVE - Rusted World (EU)?
ZGT - PVE - Rusted World (EU) runs a procedural map of size 5,000 with seed 1477483784, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags and filters
Who is responsible for ZGT - PVE - Rusted World (EU)?
Because ZGT - PVE - Rusted World (EU) and 32 other servers we track all publish a zgt.ddns.net hostname, they are likely run by the same operator.
Where can ZGT - PVE - Rusted World (EU) be found in Rust Player Count lists and filters?
The Rust Player Count lists that ZGT - PVE - Rusted World (EU) fits are: EU Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
How should you interpret the tags on ZGT - PVE - Rusted World (EU)?
The game's server browser reads these tags from ZGT - PVE - Rusted World (EU): gmsoftcore (Game mode): This uses softcore, the easier ruleset; mp100 (Max players): 100 slots are available; ts4 (Group limit): You can have up to 4 players per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player count
How many players does ZGT - PVE - Rusted World (EU) have?
Currently offline, ZGT - PVE - Rusted World (EU) was last seen 20 hours ago. For the past week, the average number of players was 0.
Where does ZGT - PVE - Rusted World (EU) sit in the rankings?
For player hours in the last seven days, ZGT - PVE - Rusted World (EU) ranks #15,648 and is in the top 71% of all ranked servers. The server sits at #623 among quad servers.
Server information
What is the uptime and reliability of ZGT - PVE - Rusted World (EU)?
Currently offline, ZGT - PVE - Rusted World (EU) was last seen 20 hours ago. The uptime it gives suggests it restarted about 5 hours ago. For the last 1 full day, it was online for 0 of 24 hours, a 0% uptime. 17 October 2026 is when Rust Player Count first saw it.
What is the Rust version for ZGT - PVE - Rusted World (EU)?
On Windows, ZGT - PVE - Rusted World (EU) runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of ZGT - PVE - Rusted World (EU)?
Its name points to Europe, even though ZGT - PVE - Rusted World (EU) publishes no region tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 95.113.52.250:38015.
How well does ZGT - PVE - Rusted World (EU) perform?
In the last 48 hours, it averaged 87 server fps, with a low of 27. Up to 147,116 entities were present, including buildings, deployables and other world objects. At its highest, it used 3,588 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe information
What wipe pattern does ZGT - PVE - Rusted World (EU) follow?
With so few of ZGT - PVE - Rusted World (EU)'s wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 16 days 4 hours.
Connect to the server
How can I connect to ZGT - PVE - Rusted World (EU)?
Joining is done by opening the console (F1) and running client.connect 95.113.52.250:38015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^o^z
Game
gmsoftcore
mp100
ts4
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.