Offline95.160.182.126:28015checked 28d ago
test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the server rules for test?
The name of test does not state a gather rate. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is off, Valve's anti-cheat.
Which map is running on test?
A procedural map, generated by the game, runs on test.
Tags and filters
Where can test be found in Rust Player Count lists and filters?
The Rust Player Count lists that test fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on test?
The game's server browser reads these tags from test: gmrust (Game mode): Survival as standard in Rust; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Population
What is the player count on test?
test is offline at the moment; the last time it was seen was 28 days 9 hours ago.
Where does test sit in the rankings?
Over the last seven days, test is #14,437 for player hours, placing it in the top – of ranked servers.
About the server
What is the online status and reliability of test?
Last seen 28 days 9 hours ago, test is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 15 September 2026.
What is the Rust version for test?
On Windows, test runs Rust network protocol 2633 and build 163794. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does test serve?
No region is published by test. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 95.160.182.126:28015.
Wipe schedule
When does test wipe?
With so few of test's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 41 days 2 hours ago.
Join the server
What steps are needed to join test?
To get in, press F1 in Rust and enter client.connect 95.160.182.126:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp500
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.