Rust Player Count
48,805 playing now

Offline95.165.66.56:28015checked 5d ago

RUST COMBAT | Training

moddedcarbon
Players now 1/ 24 4% full
7-day average 0 peak 1
Rank #10,184 top 46%
Last wipe 5d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 1 days between real wipes
Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 02:18 UTC5d ago 1 – running 1
Thu 8 Oct, 01:11 UTC6d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 106 on average 107/ 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 87 on average 35/ 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 54 on average 95/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average 83/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 25 on average 15/ 100

Quick answers

from the figures on this page

Rules and settings

What configuration does RUST COMBAT | Training use?

A gather rate is absent from the name of RUST COMBAT | Training. Up to 8 players per group, which is the game's default. The server runs combat training, loot handed out for aim and PvP practice. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Carbon. Anti-cheat VAC from Valve is on.

Tags and filters

Where can RUST COMBAT | Training be found in Rust Player Count lists and filters?

The Rust Player Count lists that RUST COMBAT | Training fits are: Rust aim training servers, Rust build and creative servers, Modded Rust servers and Rust creative servers. You can find it on the server list using these filters: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on RUST COMBAT | Training?

For the game's server browser, RUST COMBAT | Training publishes: gmrust (Game mode): The usual Rust survival experience; mp24 (Max players): Capacity: 24 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs on game build 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^c (Creative): No need to gather; build whatever you like in this creative sandbox; ^d (Combat training): You are handed the loot for aim and PvP training; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): The Carbon plugin framework is running. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on RUST COMBAT | Training?

The server RUST COMBAT | Training is offline at present, with its last appearance 5 days ago. The average player count for the last seven days is 0, and the highest point was 1.

Where does RUST COMBAT | Training sit in the rankings?

RUST COMBAT | Training is in the top 46% of all ranked servers with a rank of #10,184 for player hours over the past seven days.

Server details

How reliable is RUST COMBAT | Training, and is it online?

Last seen 5 days ago, RUST COMBAT | Training is offline right now. For the last 7 full days, it was online for 29 of 168 hours, a 17% uptime. Its first appearance in Rust Player Count was on 6 October 2026.

What Rust version is used on RUST COMBAT | Training?

Rust network protocol 2634 and build 166652 on Windows is what RUST COMBAT | Training uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of RUST COMBAT | Training?

No region is published by RUST COMBAT | Training. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 95.165.66.56:28015.

Wipe schedule

What happens on RUST COMBAT | Training when a wipe occurs?

Recent wipes saw an average peak of 1 players. The latest wipe saw its biggest crowd 6 hours in.

How often does RUST COMBAT | Training wipe?

Too few wipes are recorded for RUST COMBAT | Training to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 5 days 8 hours ago.

How to join

How can I connect to RUST COMBAT | Training?

Open the Rust console with F1, then type client.connect 95.165.66.56:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp24,ptrak,$r?,v2634,^z,^y,^c,^d,gmrust,cs166652,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp24
Max players Capacity: 24 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs on game build 166652.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Gameplay

^c
Creative No need to gather; build whatever you like in this creative sandbox.
^d
Combat training You are handed the loot for aim and PvP training.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.