Rust Player Count
51,895 playing now

Offline95.166.63.148:28015checked 24d ago

RYG Nation 1000X | DEV - Test Server

1000x moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,490 top 70%
Last wipe 24d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
PARADISE RUST #1 [ X1000 | BATTLEFILD | NOLIMIT | KITS | PVP ]groups of 36+ · 1000x · 3 on average 0/ 250
The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASESgroups of 8+ · 1000x · 3 on average 3/ 50
[US] World War Rust | X1000 | Loot++ | Monthly WipeNA · groups of 8+ · 1000x · monthly · 2 on average 4/ 100
LuffyRust Texas USA - 1000x PvP NoBP Kits Skins Backpacks Noob NA · groups of 8+ · 1000x · weekly · 2 on average 2/ 50
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 288 on average 136/ 200
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 188 on average 298/ 350

Quick answers

from the figures on this page

Rules and settings

Which rules govern RYG Nation 1000X | DEV - Test Server?

The gather rate on RYG Nation 1000X | DEV - Test Server is 1000x, per its name. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What is the map on RYG Nation 1000X | DEV - Test Server?

A procedural map, generated by the game, runs on RYG Nation 1000X | DEV - Test Server.

Server tags

Where can RYG Nation 1000X | DEV - Test Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that RYG Nation 1000X | DEV - Test Server fits are: Rust servers above 10x gather rate and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

What is the meaning of the tags on RYG Nation 1000X | DEV - Test Server?

These are the tags RYG Nation 1000X | DEV - Test Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How many players does RYG Nation 1000X | DEV - Test Server have?

RYG Nation 1000X | DEV - Test Server is offline at the moment; the last time it was seen was 24 days 10 hours ago.

How does RYG Nation 1000X | DEV - Test Server compare in server rankings?

RYG Nation 1000X | DEV - Test Server is in the top 70% of all ranked servers with a rank of #15,490 for player hours over the past seven days.

Server information

How reliable is RYG Nation 1000X | DEV - Test Server, and is it online?

RYG Nation 1000X | DEV - Test Server is down at the moment and was last seen 24 days 10 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Its first appearance in Rust Player Count was on 19 September 2026.

What Rust version is used on RYG Nation 1000X | DEV - Test Server?

On Windows, RYG Nation 1000X | DEV - Test Server runs Rust network protocol 2633 and build 164530. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of RYG Nation 1000X | DEV - Test Server?

There is no region published by RYG Nation 1000X | DEV - Test Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 95.166.63.148:28015.

Wipe days

When does RYG Nation 1000X | DEV - Test Server wipe?

With so few of RYG Nation 1000X | DEV - Test Server's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 24 days 11 hours.

Connect to the server

How can I connect to RYG Nation 1000X | DEV - Test Server?

Joining is done by opening the console (F1) and running client.connect 95.166.63.148:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.