Rust Player Count
107,462 playing now

Online95.216.38.93:25565checked 12m ago

Rust-devcustomer

Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,841 top 72%
Last wipe 18h ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeakWipe
0123402:0005:0009:0012:0016:0019:00Wiped Sat 17 Oct, 02:03 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040002:0005:0009:0012:0016:0019:00Wiped Sat 17 Oct, 02:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 345 on average 389/ 450
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 273 on average 191/ 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 269 on average 595/ 600
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 258 on average 314/ 325
Rustoria.co - EU LongEU · groups of 14+ · monthly · 254 on average 320/ 325
Rustoria.co - EU MainEU · groups of 16+ · weekly · 246 on average 394/ 450

Quick answers

from the figures on this page

Rules and settings

What are the server rules for Rust-devcustomer?

No gather rate appears in the name of Rust-devcustomer. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. It appears in the Community section of the server browser as a community server. VAC is on, Valve's anti-cheat.

What map is used on Rust-devcustomer?

The game generates a procedural map of size 3,000 with seed 1 for Rust-devcustomer. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can Rust-devcustomer be found in Rust Player Count lists and filters?

The Rust Player Count lists that Rust-devcustomer fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is the meaning of the tags on Rust-devcustomer?

The game's server browser reads these tags from Rust-devcustomer: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How many players does Rust-devcustomer have?

Right now, 0 players are on Rust-devcustomer, which has 50 slots. The average player count for the past seven days is 0.

What position does Rust-devcustomer hold among Rust servers?

Over the last seven days, Rust-devcustomer is #15,841 for player hours, placing it in the top 72% of ranked servers.

Server information

What is the online status and reliability of Rust-devcustomer?

Right now, Rust-devcustomer is up. It reports an uptime that puts the last restart at roughly 16 hours ago. Its first appearance in Rust Player Count was on 17 October 2026.

What Rust version is used on Rust-devcustomer?

Linux hosts Rust-devcustomer, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What region does Rust-devcustomer serve?

A region is not published by Rust-devcustomer. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 95.216.38.93:25565.

Is Rust-devcustomer lag-free?

Over the last 48 hours, the average server fps was 181, and it never dropped below 10. The highest entity count was 47,404, covering buildings, deployables and all other objects. At its highest, it used 1,803 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What wipe pattern does Rust-devcustomer follow?

The rhythm of wipes on Rust-devcustomer cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 18 hours.

Join the server

What is the process to join Rust-devcustomer?

To get in, press F1 in Rust and enter client.connect 95.216.38.93:25565. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.