Rust Player Count
55,531 playing now

OnlineEU95.217.192.152:20530checked 10m ago

Test server Neon Rust

moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,967 top 71% · #2522 in EU
Last wipe 12d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

01020304023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 0.7 days between real wipes
On rhythm 20% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 2.5

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:14 UTC FW12d ago 1 – running 0
Thu 1 Oct, 00:55 UTC12d ago 1 – 0.7 days 0
Wed 30 Sep, 14:20 UTC13d ago 1 – 0.4 days 1
Mon 21 Sep, 19:18 UTC22d ago 1 halved by day 4 8.8 days 0
Tue 15 Sep, 18:29 UTC28d ago 1 halved by day 1 6 days 0
Tue 15 Sep, 12:28 UTC28d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 55/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 24/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 7/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 32/ 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average 11/ 200

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Test server Neon Rust use?

The name of Test server Neon Rust does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What is the map on Test server Neon Rust?

A procedural map of size 3,000 is what Test server Neon Rust runs, generated by the game with seed 9302026. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can Test server Neon Rust be found in Rust Player Count lists and filters?

The Rust Player Count lists that Test server Neon Rust fits are: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Test server Neon Rust?

These are the tags Test server Neon Rust publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs on game build 166652; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays; EU (Europe): You can find it in the Europe section of the server browser. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is Test server Neon Rust?

With 50 slots, Test server Neon Rust has 0 players at the moment. The average player count for the past seven days is 0.

How does Test server Neon Rust compare in server rankings?

Test server Neon Rust ranks #15,967 for player hours over the past seven days, #2,522 in Europe, and is in the top 71% of all ranked servers.

Server details

What is the uptime and reliability of Test server Neon Rust?

Test server Neon Rust is currently online. Based on the uptime it reports, the last restart was about 7 days 6 hours ago. In the last 7 full days, it was up for 154 of 168 hours, which is 92% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Test server Neon Rust?

On Linux, Test server Neon Rust runs Rust network protocol 2634 and build 166652. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Test server Neon Rust serve?

In Europe, Test server Neon Rust lists itself with its EU tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 95.217.192.152:20530.

What is the performance like on Test server Neon Rust?

In the last 48 hours, it averaged 30 server fps, with a low of 19. The maximum number of entities it carried was 47,604, which includes buildings, deployables and everything else. Peak memory use was 3,116 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What changes on Test server Neon Rust on wipe day?

Across its recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 0% of recent wipes. If not, the crowd went below half by day 2.5.

What wipe pattern does Test server Neon Rust follow?

Wipes on Test server Neon Rust come at irregular times, leaving no next wipe to forecast. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 12 days 4 hours ago.

How to join

What steps are needed to join Test server Neon Rust?

Joining is done by opening the console (F1) and running client.connect 95.217.192.152:20530. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. You can find its website at https://hosting.alkad.org/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,EU,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs on game build 166652.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

EU
Europe You can find it in the Europe section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.