Rust Player Count
59,955 playing now

Online95.217.195.101:28017checked 10m ago

In Quiet We Trust | No

Players now 0/ 40 0% full
7-day average 0 peak –
Rank #15,955 top 72%
Last wipe 12d ago no schedule published
Next wipe 22d 6h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123413:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

05010015020013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 6h. The force wipe · high confidence

Wipe-day peak 0 players, last three wipes

Coming wipes

22d 6hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:07 UTC FW12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average 492/ 525
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average 314/ 350
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 151/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average 273/ 275
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average 36/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average 264/ 325

Quick answers

from the figures on this page

Rules, map and settings

What configuration does In Quiet We Trust | No use?

A gather rate is absent from the name of In Quiet We Trust | No. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is running on In Quiet We Trust | No?

A procedural map of size 3,000 is what In Quiet We Trust | No runs, generated by the game with seed 56358. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can In Quiet We Trust | No be found in Rust Player Count lists and filters?

These Rust Player Count lists include In Quiet We Trust | No: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on In Quiet We Trust | No?

The game's server browser reads these tags from In Quiet We Trust | No: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on In Quiet We Trust | No?

With 40 slots, In Quiet We Trust | No has 0 players at the moment. The average player count for the past seven days is 0.

What position does In Quiet We Trust | No hold among Rust servers?

Over the last seven days, In Quiet We Trust | No is #15,955 for player hours, placing it in the top 72% of ranked servers.

About the server

What is the online status and reliability of In Quiet We Trust | No?

In Quiet We Trust | No is currently online. It reports an uptime that puts the last restart at roughly 12 days 16 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for In Quiet We Trust | No?

Linux hosts In Quiet We Trust | No, which runs Rust network protocol 2634 and build 166494. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find In Quiet We Trust | No?

A region is not published by In Quiet We Trust | No. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 95.217.195.101:28017.

What is the performance like on In Quiet We Trust | No?

Over the last 48 hours, the average server fps was 107, and it never dropped below 83. The highest entity count was 47,551, covering buildings, deployables and all other objects. At its highest, it used 3,079 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What should you expect on In Quiet We Trust | No during a wipe?

Recent wipes saw an average peak of 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does In Quiet We Trust | No wipe?

Monthly force wipes are the sole wipes on In Quiet We Trust | No. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 12 days 18 hours ago.

Join the server

What is the process to join In Quiet We Trust | No?

Open the Rust console with F1, then type client.connect 95.217.195.101:28017. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. https://spillhosting.no is its website.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp40
Max players Capacity: 40 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166494
Build Build number: 166494.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.