Rust Player Count
51,895 playing now

Offline95.26.136.240:28015checked 26d ago

Testing server

teams off moddedoxidehardcore
Players now 1/ 1 100% full
7-day average 0 peak –
Rank #14,458 no region published
Last wipe 29d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survivalno group limit · biweekly · 7 on average 4/ 100
Blackland#001 | HardcoreNA · no group limit · monthly · 3 on average 5/ 100
TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · monthly · 3 on average 1/ 100
Stumpy Hardcore Solo Only | No Tech Tree | Raid WindowNA · no group limit · biweekly · 2 on average 4/ 50
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 1 on average 0/ 50
Wompa Land Hardcore PVE |Zombies|AI|1xgroups of 8+ · 1x · 1 on average 1/ 100

Quick answers

from the figures on this page

Rules and settings

Which rules govern Testing server?

No gather rate appears in the name of Testing server. There is no published group limit. The server runs hardcore, The hardest mode from Facepunch. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

Which map is running on Testing server?

A procedural map is what Testing server runs, generated by the game.

Tags and filters

Where can Testing server be found in Rust Player Count lists and filters?

The Rust Player Count lists that Testing server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

What is the meaning of the tags on Testing server?

The game's server browser reads these tags from Testing server: gmhardcore (Game mode): Hardcore rules, which are more punishing; mp1 (Max players): 1 slots are available; ts0 (Group limit): Teams are disabled; v2633 (Protocol): Joining requires the same protocol: 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How many players does Testing server have?

Testing server is offline at the moment; the last time it was seen was 26 days 8 hours ago.

What position does Testing server hold among Rust servers?

Testing server is in the top – of all ranked servers with a rank of #14,458 for player hours over the past seven days.

Server details

What is the online status and reliability of Testing server?

Currently offline, Testing server was last seen 26 days 8 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 17 September 2026.

What is the Rust version for Testing server?

Windows hosts Testing server, which runs Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Testing server?

A region is not published by Testing server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 95.26.136.240:28015.

Wipe schedule

What wipe pattern does Testing server follow?

Too few wipes are recorded for Testing server to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 29 days 7 hours ago.

Connect to the server

What is the process to join Testing server?

To get in, press F1 in Rust and enter client.connect 95.26.136.240:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs164530,ts0,^o^z

Game

gmhardcore
Game mode Hardcore rules, which are more punishing.
mp1
Max players 1 slots are available.
ts0
Group limit Teams are disabled.
v2633
Protocol Joining requires the same protocol: 2633.
cs164530
Build The game build is 164530.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.