Rust Player Count
41,341 playing now

Offline95.26.144.122:28015checked 29d ago

Testing server

teams off moddedoxidehardcore
Players now 1/ 1 100% full
7-day average 0 peak –
Rank #13,258 no region published
Last wipe 30d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 7 on average 1/ 100
Blackland#001 | Hardcore | ARE YOU STRONG ENOUGHNA · no group limit · monthly · 3 on average 0/ 100
Nikki & Yuni Hardcore Solo/Duo | No Tech Tree | Raid WindowNA · no group limit · biweekly · 3 on average 1/ 50
TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average 2/ 100
Grandpa Rust TRUE Hardcore - BP WHAT YOU FIND- NO Tech Tree [U.no group limit · monthly · 1 on average 1/ 50
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 1 on average 0/ 50

Quick answers

from the figures on this page

Settings and map

Which rules govern Testing server?

A gather rate is absent from the name of Testing server. No group limit is published. The server runs hardcore, Facepunch's most difficult mode. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What is the map on Testing server?

A procedural map is what Testing server runs, generated by the game.

Tags, lists and filters

Where can Testing server be found in Rust Player Count lists and filters?

The Rust Player Count lists that Testing server fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

How should you interpret the tags on Testing server?

These are the tags Testing server publishes for the game's server browser: gmhardcore (Game mode): Hardcore rules, which are more punishing; mp1 (Max players): The server has 1 slots; ts0 (Group limit): The team system is turned off; v2633 (Protocol): Joining requires the same protocol: 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How many players does Testing server have?

Testing server is offline at the moment; the last time it was seen was 29 days 16 hours ago.

Where does Testing server sit in the rankings?

For player hours in the last seven days, Testing server ranks #13,258 and is in the top – of all ranked servers.

Server information

What is the online status and reliability of Testing server?

Currently offline, Testing server was last seen 29 days 16 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Its first appearance in Rust Player Count was on 15 September 2026.

What Rust version is used on Testing server?

Rust network protocol 2633 and build 163794 on Windows is what Testing server uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Testing server?

No region is published by Testing server. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 95.26.144.122:28015.

Wipe schedule

How often does Testing server wipe?

Too few wipes are recorded for Testing server to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 30 days 17 hours ago.

How to join

What is the process to join Testing server?

Joining is done by opening the console (F1) and running client.connect 95.26.144.122:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z

Game

gmhardcore
Game mode Hardcore rules, which are more punishing.
mp1
Max players The server has 1 slots.
ts0
Group limit The team system is turned off.
v2633
Protocol Joining requires the same protocol: 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.