Rust Player Count
55,271 playing now

Offline95.27.147.95:28015checked 17d ago

Local test

Players now 0/ 4 0% full
7-day average 0 peak –
Rank #15,285 top 69%
Last wipe 17d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 01:26 UTC17d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 402 on average 331/ 350
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 321 on average 27/ 200
Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 321 on average 40/ 200
Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 264 on average 58/ 100
Rustoria.co - EU MondaysEU · groups of 12+ · weekly · 239 on average 131/ 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 231 on average 54/ 100

Quick answers

from the figures on this page

Settings and map

What are the server rules for Local test?

A gather rate is absent from the name of Local test. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Anti-cheat VAC from Valve is off.

What is the map on Local test?

A procedural map is what Local test runs, generated by the game.

Tags and filters

Where can Local test be found in Rust Player Count lists and filters?

These Rust Player Count lists include Local test: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you interpret the tags on Local test?

The game's server browser reads these tags from Local test: gmrust (Game mode): Survival as standard in Rust; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

What is the player count on Local test?

The server Local test is offline at present, with its last appearance 17 days 14 hours ago.

Where does Local test sit in the rankings?

For player hours in the last seven days, Local test ranks #15,285 and is in the top 69% of all ranked servers.

Server information

How reliable is Local test, and is it online?

Local test is down at the moment and was last seen 17 days 14 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 19 October 2026.

What is the Rust version for Local test?

On Windows, Local test runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Local test serve?

No region is published by Local test. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 95.27.147.95:28015.

Wipe days

What changes on Local test on wipe day?

Recent wipes saw an average peak of 1 players. 0 hours after the latest wipe, the crowd hit its peak.

When does Local test wipe?

Too few wipes are recorded for Local test to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 17 days 14 hours.

Connect to the server

What steps are needed to join Local test?

Open the Rust console with F1, then type client.connect 95.27.147.95:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp4
Max players Capacity: 4 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.