Offline95.61.31.188:28015checked 22d ago
EchoGSM
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
Which rules govern EchoGSM?
The name of EchoGSM does not state a gather rate. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is off.
Which map is running on EchoGSM?
A procedural map is what EchoGSM runs, generated by the game.
Server tags
Where can EchoGSM be found in Rust Player Count lists and filters?
The Rust Player Count lists that EchoGSM fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on EchoGSM?
These are the tags EchoGSM publishes for the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs164530 (Build): It runs on game build 164530; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.
Player count
What is the player count on EchoGSM?
EchoGSM is offline at the moment; the last time it was seen was 22 days 20 hours ago.
What position does EchoGSM hold among Rust servers?
Over the last seven days, EchoGSM is #13,233 for player hours, placing it in the top 58% of ranked servers.
Server details
How reliable is EchoGSM, and is it online?
Currently offline, EchoGSM was last seen 22 days 20 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Its first appearance in Rust Player Count was on 20 September 2026.
What is the Rust version for EchoGSM?
Rust network protocol 2633 and build 164530 on Linux is what EchoGSM uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does EchoGSM serve?
There is no region published by EchoGSM. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 95.61.31.188:28015.
Wipe information
When does EchoGSM wipe?
With so few of EchoGSM's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 23 days 22 hours ago.
Join the server
How can I connect to EchoGSM?
Open the Rust console with F1, then type client.connect 95.61.31.188:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2633,gmvanilla,cs164530,ts8
Game
gmvanilla
mp5
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.