Rust Player Count
59,955 playing now

Online95.67.125.216:28020checked 12m ago

[UA] Bukovyna Classic

vanilla
Players now 1/ 100 1% full
7-day average 2 peak 11
Rank #2,375 top 11%
Last wipe 4d ago no schedule published
Next wipe 1d 20h Fri 16 Oct, 09:10 UTC

Players

AveragePeak
0246813:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

01020304013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

a steady gap

Next wipe Friday 16 October, 09:10 UTC, in 1d 20h. Every 6 days 21 hours · medium confidence

Usual gap 6.9 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 10 players, last three wipes
Crowd held 67% else halves by day 2

Coming wipes

1d 20hFri 16 Oct, 09:10 UTC
8d 17hFri 23 Oct, 06:00 UTC
15d 14hFri 30 Oct, 02:51 UTC
22d 6hThu 5 Nov, 19:00 UTC FW
29d 8hThu 12 Nov, 20:31 UTC
36d 5hThu 19 Nov, 17:21 UTC
43d 1hThu 26 Nov, 14:11 UTC

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctFri 25 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 12:20 UTC4d ago 11 – running 0
Fri 2 Oct, 15:30 UTC11d ago 15 halved by day 2 6.9 days 0
Fri 25 Sep, 12:18 UTC18d ago 5 held half 7.1 days 1
Sat 19 Sep, 08:04 UTC25d ago 6 held half 6.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average 492/ 525
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average 314/ 350
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 151/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average 273/ 275
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average 36/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average 264/ 325

Quick answers

from the figures on this page

Settings and map

What configuration does [UA] Bukovyna Classic use?

A gather rate is absent from the name of [UA] Bukovyna Classic. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Its own label is vanilla: unmodified Rust: no changed rates, no kits, no extra rules. VAC is on, Valve's anti-cheat.

What map is used on [UA] Bukovyna Classic?

The game generates a procedural map of size 4,250 with seed 1842 for [UA] Bukovyna Classic. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can [UA] Bukovyna Classic be found in Rust Player Count lists and filters?

The Rust Player Count lists that [UA] Bukovyna Classic fits are: Best Rust PvE servers and Vanilla Rust servers. You can find it on the server list using these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.

How should you interpret the tags on [UA] Bukovyna Classic?

These are the tags [UA] Bukovyna Classic publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167398 (Build): It runs on game build 167398; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on [UA] Bukovyna Classic?

With 100 slots, [UA] Bukovyna Classic has 1 players at the moment. The seven-day average is 2 players, with a peak of 11. The busiest time in the last 48 hours was 15:00 UTC, with an average of 4 players.

Where does [UA] Bukovyna Classic sit in the rankings?

[UA] Bukovyna Classic is in the top 11% of all ranked servers with a rank of #2,375 for player hours over the past seven days.

About the server

What is the online status and reliability of [UA] Bukovyna Classic?

[UA] Bukovyna Classic is currently online. The uptime it gives suggests it restarted about 4 days 21 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for [UA] Bukovyna Classic?

On Windows, [UA] Bukovyna Classic runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find [UA] Bukovyna Classic?

No region is published by [UA] Bukovyna Classic. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 95.67.125.216:28020.

How well does [UA] Bukovyna Classic perform?

The server ran at an average of 27 fps over the last 48 hours, never falling below 15. The highest entity count was 105,319, covering buildings, deployables and all other objects. At its highest, it used 4,820 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What changes on [UA] Bukovyna Classic on wipe day?

Across its recent wipes, the busiest times averaged 10 players. The latest wipe saw its biggest crowd 45 hours in. Half that peak was maintained until the next wipe in 67% of recent wipes. Otherwise, it dropped below half by day 2.

What wipe pattern does [UA] Bukovyna Classic follow?

About every 6.9 days, [UA] Bukovyna Classic has wiped lately. Friday 16 October at 09:10 UTC is when the next wipe is due. The world in play was created 4 days 23 hours ago.

How to join

What steps are needed to join [UA] Bukovyna Classic?

Joining is done by opening the console (F1) and running client.connect 95.67.125.216:28020. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. You can find its website at https://discord.com/invite/Wxfup8TNu2.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^v,gmrust,cs167398,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp100
Max players 100 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167398
Build It runs on game build 167398.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.