Rust Player Count
83,244 playing now

Online97.247.19.87:28015checked 16m ago

Hello Darkness PVE

moddedoxide
Players now 2/ 100 2% full
7-day average 1 peak 6
Rank #5,540 top 26%
Last wipe 2d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
0246816:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

025507510016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct22 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average 167/ 400
МИНИ-КАРТА 2Х | STORM | FPS+ 21.10EU · groups of 8+ · weekly · 118 on average 125/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 20.10EU · groups of 16+ · weekly · 105 on average 200/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 84 on average 19/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 18.10EU · groups of 16+ · monthly · 76 on average 46/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 69 on average 290/ 1000

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern Hello Darkness PVE?

No gather rate appears in the name of Hello Darkness PVE. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on Hello Darkness PVE?

The game generates a procedural map of size 4,500 with seed 1470027 for Hello Darkness PVE. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can Hello Darkness PVE be found in Rust Player Count lists and filters?

The Rust Player Count lists that Hello Darkness PVE fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the tags on Hello Darkness PVE?

These are the tags Hello Darkness PVE publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How full is Hello Darkness PVE?

With 100 slots, Hello Darkness PVE has 2 players at the moment. The average player count for the last seven days is 1, and the highest point was 6. In the past 48 hours, the peak activity occurred at 03:00 UTC, averaging 6 players.

How does Hello Darkness PVE compare in server rankings?

For player hours in the last seven days, Hello Darkness PVE ranks #5,540 and is in the top 26% of all ranked servers.

Server details

How reliable is Hello Darkness PVE, and is it online?

You can find Hello Darkness PVE online at the moment. The uptime it gives suggests it restarted about 2 days 10 hours ago. For the last 1 full day, it was online for 24 of 24 hours, a 100% uptime. 20 October 2026 is when Rust Player Count first saw it.

What Rust version is used on Hello Darkness PVE?

Windows hosts Hello Darkness PVE, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What region does Hello Darkness PVE serve?

There is no region published by Hello Darkness PVE. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 97.247.19.87:28015.

What is the performance like on Hello Darkness PVE?

The server ran at an average of 62 fps over the last 48 hours, never falling below 49. Up to 117,545 entities were present, including buildings, deployables and other world objects. Peak memory use was 4,064 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

How often does Hello Darkness PVE wipe?

With so few of Hello Darkness PVE's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 2 days 12 hours ago.

Join the server

How can I connect to Hello Darkness PVE?

Joining is done by opening the console (F1) and running client.connect 97.247.19.87:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players 100 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.