Rust Player Count
85,138 playing now

Offline98.186.219.153:28015checked 17d ago

Name of Server as Shown on the Client Server List

moddedoxide
Players now 1/ 10 10% full
7-day average 0 peak –
Rank #14,555 top 61%
Last wipe 40d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 169/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 194/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 36/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 15/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 78/ 700

Quick answers

from the figures on this page

Settings and map

What configuration does Name of Server as Shown on the Client Server List use?

The name of Name of Server as Shown on the Client Server List does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What map is used on Name of Server as Shown on the Client Server List?

A procedural map is what Name of Server as Shown on the Client Server List runs, generated by the game.

Tags and filters

Where can Name of Server as Shown on the Client Server List be found in Rust Player Count lists and filters?

The Rust Player Count lists that Name of Server as Shown on the Client Server List fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What information do the tags on Name of Server as Shown on the Client Server List convey?

The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List is offline at the moment; the last time it was seen was 17 days ago.

What position does Name of Server as Shown on the Client Server List hold among Rust servers?

Over the last seven days, Name of Server as Shown on the Client Server List is #14,555 for player hours, placing it in the top 61% of ranked servers.

About the server

What is the online status and reliability of Name of Server as Shown on the Client Server List?

Last seen 17 days ago, Name of Server as Shown on the Client Server List is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. 27 September 2026 is when Rust Player Count first saw it.

What is the Rust version for Name of Server as Shown on the Client Server List?

Windows hosts Name of Server as Shown on the Client Server List, which runs Rust network protocol 2633 and build 162929. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Name of Server as Shown on the Client Server List?

There is no region published by Name of Server as Shown on the Client Server List. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 98.186.219.153:28015.

Wipe information

What wipe pattern does Name of Server as Shown on the Client Server List follow?

The rhythm of wipes on Name of Server as Shown on the Client Server List cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 40 days 17 hours ago.

Connect to the server

What steps are needed to join Name of Server as Shown on the Client Server List?

Joining is done by opening the console (F1) and running client.connect 98.186.219.153:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs162929
Build The game build is 162929.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.