Rust Player Count
55,313 playing now

Offline98.97.10.131:28015checked 6h ago

<SERVER_NAME>

Players now 0/ ?
7-day average 0 peak –
Rank #16,283 top 70%
Last wipe 34d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
0123417:0001:0009:0017:0001:0009:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 402 on average 340/ 350
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 321 on average 26/ 200
Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 321 on average 39/ 200
Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 264 on average 59/ 100
Rustoria.co - EU MondaysEU · groups of 12+ · weekly · 239 on average 132/ 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 231 on average 51/ 100

Quick answers

from the figures on this page

Rules and settings

What configuration does <SERVER_NAME> use?

A gather rate is absent from the name of <SERVER_NAME>. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

What map is used on <SERVER_NAME>?

A procedural map, generated by the game, runs on <SERVER_NAME>.

Tags, lists and filters

Where can <SERVER_NAME> be found in Rust Player Count lists and filters?

These Rust Player Count lists include <SERVER_NAME>: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you interpret the tags on <SERVER_NAME>?

The game's server browser reads these tags from <SERVER_NAME>: gmrust (Game mode): The usual Rust survival experience; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2635 (Protocol): Your game version needs to be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How many players does <SERVER_NAME> have?

The server <SERVER_NAME> is offline at present, with its last appearance 6 hours ago. For the past week, the average number of players was 0.

Where does <SERVER_NAME> sit in the rankings?

For player hours in the last seven days, <SERVER_NAME> ranks #16,283 and is in the top 70% of all ranked servers.

About the server

What is the online status and reliability of <SERVER_NAME>?

Last seen 6 hours ago, <SERVER_NAME> is offline right now. For the last 1 full day, it was online for 24 of 24 hours, a 100% uptime. Its first appearance in Rust Player Count was on 3 November 2026.

What Rust version is used on <SERVER_NAME>?

Rust network protocol 2635 and build 168909 on Linux is what <SERVER_NAME> uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find <SERVER_NAME>?

No region is published by <SERVER_NAME>. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 98.97.10.131:28015.

Wipe schedule

How often does <SERVER_NAME> wipe?

With so few of <SERVER_NAME>'s wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 34 days 17 hours.

How to join

How can I connect to <SERVER_NAME>?

Joining is done by opening the console (F1) and running client.connect 98.97.10.131:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp0
Max players 0 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2635
Protocol Your game version needs to be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.