Rust Player Count
55,271 playing now

Offline98.97.13.208:28015checked 14d ago

<SERVER_NAME>

Players now 0/ ?
7-day average 0 peak –
Rank #15,338 top 69%
Last wipe 34d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 402 on average 331/ 350
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 321 on average 27/ 200
Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 321 on average 40/ 200
Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 264 on average 58/ 100
Rustoria.co - EU MondaysEU · groups of 12+ · weekly · 239 on average 131/ 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 231 on average 54/ 100

Quick answers

from the figures on this page

Rules and settings

Which rules govern <SERVER_NAME>?

A gather rate is absent from the name of <SERVER_NAME>. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.

What map is used on <SERVER_NAME>?

A procedural map is what <SERVER_NAME> runs, generated by the game.

Tags and filters

Where can <SERVER_NAME> be found in Rust Player Count lists and filters?

These Rust Player Count lists include <SERVER_NAME>: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What information do the tags on <SERVER_NAME> convey?

For the game's server browser, <SERVER_NAME> publishes: gmrust (Game mode): Survival as standard in Rust; mp0 (Max players): The server has 0 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How many players does <SERVER_NAME> have?

<SERVER_NAME> is offline at the moment; the last time it was seen was 14 days 7 hours ago.

Where does <SERVER_NAME> sit in the rankings?

For player hours in the last seven days, <SERVER_NAME> ranks #15,338 and is in the top 69% of all ranked servers.

Server information

How reliable is <SERVER_NAME>, and is it online?

Currently offline, <SERVER_NAME> was last seen 14 days 7 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 21 October 2026.

What Rust version is used on <SERVER_NAME>?

On Linux, <SERVER_NAME> runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What region does <SERVER_NAME> serve?

A region is not published by <SERVER_NAME>. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 98.97.13.208:28015.

Wipe days

How often does <SERVER_NAME> wipe?

Too few wipes are recorded for <SERVER_NAME> to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 34 days 17 hours.

Connect to the server

What steps are needed to join <SERVER_NAME>?

Joining is done by opening the console (F1) and running client.connect 98.97.13.208:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp0
Max players The server has 0 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.