Rust Player Count
55,313 playing now

Offline98.97.8.191:28015checked 7d ago

<SERVER_NAME>

Players now 0/ ?
7-day average 0 peak –
Rank #16,290 top 70%
Last wipe 34d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Oct29 Oct31 Oct1 Nov3 Nov4 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 402 on average 340/ 350
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 321 on average 26/ 200
Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 321 on average 39/ 200
Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 264 on average 59/ 100
Rustoria.co - EU MondaysEU · groups of 12+ · weekly · 239 on average 132/ 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 231 on average 51/ 100

Quick answers

from the figures on this page

Settings and map

Which rules govern <SERVER_NAME>?

The name of <SERVER_NAME> does not state a gather rate. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.

What map is used on <SERVER_NAME>?

A procedural map is what <SERVER_NAME> runs, generated by the game.

Server tags

Where can <SERVER_NAME> be found in Rust Player Count lists and filters?

The Rust Player Count lists that <SERVER_NAME> fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you interpret the tags on <SERVER_NAME>?

The game's server browser reads these tags from <SERVER_NAME>: gmrust (Game mode): The usual Rust survival experience; mp0 (Max players): The server has 0 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2635 (Protocol): Your game version needs to be on protocol 2635 to connect; cs168909 (Build): Build number: 168909; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How many players does <SERVER_NAME> have?

The server <SERVER_NAME> is offline at present, with its last appearance 7 days 7 hours ago. The average player count for the past seven days is 0.

Where does <SERVER_NAME> sit in the rankings?

Over the last seven days, <SERVER_NAME> is #16,290 for player hours, placing it in the top 70% of ranked servers.

About the server

How reliable is <SERVER_NAME>, and is it online?

<SERVER_NAME> is down at the moment and was last seen 7 days 7 hours ago. In the last 7 full days, it was up for 10 of 168 hours, which is 6% uptime. 28 October 2026 is when Rust Player Count first saw it.

What Rust version is used on <SERVER_NAME>?

Rust network protocol 2635 and build 168909 on Linux is what <SERVER_NAME> uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does <SERVER_NAME> serve?

A region is not published by <SERVER_NAME>. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 98.97.8.191:28015.

Wipe schedule

When does <SERVER_NAME> wipe?

With so few of <SERVER_NAME>'s wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 34 days 17 hours ago.

How to join

How can I connect to <SERVER_NAME>?

Open the Rust console with F1, then type client.connect 98.97.8.191:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp0
Max players The server has 0 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2635
Protocol Your game version needs to be on protocol 2635 to connect.
cs168909
Build Build number: 168909.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.