Rust Player Count
32,720 playing now

Online99.249.143.10:28015checked 9m ago

Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree

biweekly wipes moddedoxidepve
Players now 0/ 400 0% full
7-day average 1 peak 4
Rank #3,673 top 17%
Last wipe 13d ago biweekly schedule
Next wipe 13h Thu 15 Oct, 19:29 UTC

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 19:29 UTC, in 13h. Its biweekly schedule tag · low confidence

Usual gap 13.8 days between real wipes
Wipe-day peak 4 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

Coming wipes

13hThu 15 Oct, 19:29 UTC
14d 13hThu 29 Oct, 19:29 UTC
21d 13hThu 5 Nov, 19:00 UTC FW
28d 13hThu 12 Nov, 19:29 UTC
42d 13hThu 26 Nov, 19:29 UTC

The first 48 hours of its last wipes

Thu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:29 UTC FW13d ago 4 – running 0
Fri 18 Sep, 00:38 UTC27d ago 4 held half 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 199 on average 91/ 2000
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 194 on average 151/ 2000
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 53 on average 48/ 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 48 on average 7/ 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 45 on average 18/ 250
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 43 on average 46/ 200

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree use?

No gather rate appears in the name of Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree. Groups are capped at 8 players, the default in the game. pve is the game mode, other players cannot be fought. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is running on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?

The game generates a procedural map of size 4,250 with seed 1102026 for Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree be found in Rust Player Count lists and filters?

These Rust Player Count lists include Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you interpret the tags on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?

For the game's server browser, Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree publishes: gmrust (Game mode): Survival as standard in Rust; mp400 (Max players): The server has 400 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^b (Biweekly): Wipes happen once every fortnight; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How full is Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?

Right now, 0 players are on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree, which has 400 slots. The seven-day average is 1 players, with a peak of 4. In the past 48 hours, the peak activity occurred at 16:00 UTC, averaging 2 players.

What position does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree hold among Rust servers?

For player hours in the last seven days, Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree ranks #3,673 and is in the top 17% of all ranked servers.

About the server

What is the online status and reliability of Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?

Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree is currently online. The uptime it gives suggests it restarted about 5 hours ago. It was up 97% of the time over the last 7 full days, 163 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?

Windows hosts Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What region does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree serve?

There is no region published by Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 99.249.143.10:28015.

Is Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree lag-free?

The server ran at an average of 96 fps over the last 48 hours, never falling below 63. Up to 130,822 entities were present, including buildings, deployables and other world objects. Peak memory use was 3,934 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

What happens on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree when a wipe occurs?

Across its recent wipes, the busiest times averaged 4 players. The latest wipe saw its biggest crowd 1 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree wipe?

The prediction follows its tag because too few of Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree's wipes are recorded to confirm the schedule. A wipe is scheduled for Thursday 15 October at 19:29 UTC. The world in play was created 13 days 10 hours ago. Its tags list a wipe schedule of every two weeks.

How to join

How can I connect to Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?

To get in, press F1 in Rust and enter client.connect 99.249.143.10:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. You can find its website at https://discord.com/invite/kUeYFZ5HTa.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,^b,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp400
Max players The server has 400 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Wipes happen once every fortnight.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.