Rust Player Count
42,791 playing now

OnlineOC101.100.141.112:28015checked 10m ago

NZ Chill

monthly wipes vanillamoddedcarbon
Players now 0/ 50 0% full
7-day average 0 peak 5
Rank #5,403 top 24% · #128 in OC
Last wipe 12d ago monthly schedule
Next wipe 22d 9h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75110:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 24% of all ranked servers, top 58% in OC. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 9h. The force wipe · high confidence

Wipe-day peak 4 players, last three wipes

Coming wipes

22d 9hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:58 UTC FW12d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - AU LongOC · groups of 16+ · monthly · 151 on average 193/ 225
[AU] Facepunch Premium 1OC · groups of 8+ · monthly · 17 on average 17/ 250
[AU] Facepunch 1OC · groups of 8+ · monthly · 14 on average 18/ 250
ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 6 on average 16/ 100
WWW.AUSSIEMAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEOC · groups of 8+ · monthly · 6 on average 7/ 500
[NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 3 on average 1/ 75

Quick answers

from the figures on this page

Settings and map

What configuration does NZ Chill use?

The name of NZ Chill does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Carbon. Its own label is vanilla: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. Anti-cheat VAC from Valve is on.

What is the map on NZ Chill?

NZ Chill runs a procedural map of size 4,500 with seed 927876678, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can NZ Chill be found in Rust Player Count lists and filters?

The Rust Player Count lists that NZ Chill fits are: Oceania Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you interpret the tags on NZ Chill?

The game's server browser reads these tags from NZ Chill: gmvanilla (Game mode): Standard vanilla survival; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): The Carbon plugin framework is running; OC (Oceania): The server browser lists this one under Oceania. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

What is the player count on NZ Chill?

With 50 slots, NZ Chill has 0 players at the moment. The average player count for the last seven days is 0, and the highest point was 5. The highest average in the last 48 hours was 1 players at 21:00 UTC.

Where does NZ Chill sit in the rankings?

NZ Chill ranks #5,403 for player hours over the past seven days, #128 in Oceania, and is in the top 24% of all ranked servers.

Server details

What is the uptime and reliability of NZ Chill?

Right now, NZ Chill is up. It reports an uptime that puts the last restart at roughly 19 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on NZ Chill?

Rust network protocol 2634 and build 167781 on Linux is what NZ Chill uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of NZ Chill?

With its OC tag, NZ Chill lists itself in Oceania. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 101.100.141.112:28015.

How well does NZ Chill perform?

Over the last 48 hours, the average server fps was 185, and it never dropped below 77. Up to 117,012 entities were present, including buildings, deployables and other world objects. Peak memory use was 3,956 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What should you expect on NZ Chill during a wipe?

Recent wipes saw an average peak of 4 players. 14 hours after the latest wipe, the crowd hit its peak.

When does NZ Chill wipe?

Wipes happen once a month on NZ Chill, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The world in play was created 12 days 13 hours ago. The tags show a wipe schedule set to monthly.

Connect to the server

What steps are needed to join NZ Chill?

Joining is done by opening the console (F1) and running client.connect 101.100.141.112:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. https://www.nzchill.com is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,^v,OC,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Standard vanilla survival.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon The Carbon plugin framework is running.

Region

OC
Oceania The server browser lists this one under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.