Rust Player Count
35,326 playing now

Online103.1.214.42:28025checked 9m ago

Redline

moddedcarbonpve
Players now 0/ 30 0% full
7-day average 0 peak 1
Rank #11,740 top 53%
Last wipe 11d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75107:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct8 Oct11 Oct14 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 3 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:20 UTC11d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average 90/ 2000
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 202 on average 127/ 2000
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average 36/ 200
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 75 on average 26/ 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 65 on average 36/ 200
Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 64 on average 55/ 100

Quick answers

from the figures on this page

Rules and settings

What are the server rules for Redline?

A gather rate is absent from the name of Redline. Up to 8 players per group, which is the game's default. pve is the game mode, no combat against other players. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is running on Redline?

A procedural map of size 3,500 is what Redline runs, generated by the game with seed 648252. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can Redline be found in Rust Player Count lists and filters?

The Rust Player Count lists that Redline fits are: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on Redline?

These are the tags Redline publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp30 (Max players): The server has 30 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs166601 (Build): It runs on game build 166601; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): It uses Carbon for plugins. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is Redline?

With 30 slots, Redline has 0 players at the moment. With a peak of 1, the average over seven days is 0 players. In the past 48 hours, the peak activity occurred at 11:00 UTC, averaging 1 players.

What position does Redline hold among Rust servers?

Over the last seven days, Redline is #11,740 for player hours, placing it in the top 53% of ranked servers.

Server information

What is the uptime and reliability of Redline?

Right now, Redline is up. The uptime it gives suggests it restarted about 11 days 20 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. 30 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Redline?

On Windows, Redline runs Rust network protocol 2634 and build 166601. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Redline?

No region is published by Redline. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 103.1.214.42:28025.

How well does Redline perform?

In the last 48 hours, it averaged 108 server fps, with a low of 95. The highest entity count was 70,127, covering buildings, deployables and all other objects. Peak memory use was 4,437 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What should you expect on Redline during a wipe?

Across its recent wipes, the busiest times averaged 3 players. The latest wipe saw its biggest crowd 25 hours in.

When does Redline wipe?

With so few of Redline's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 11 days 22 hours ago.

Join the server

What steps are needed to join Redline?

To get in, press F1 in Rust and enter client.connect 103.1.214.42:28025. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166601,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp30
Max players The server has 30 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs166601
Build It runs on game build 166601.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.