Rust Player Count
42,151 playing now

Online80.242.59.122:35200checked 7m ago

1[PvE]Тульский|Русский|Classic+Ивенты

monthly wipes vanillamoddedoxidepve
Players now 15/ 200 8% full
7-day average 74 peak 157
Rank #252 top 1%
Last wipe 8d ago monthly schedule
Next wipe 21d 17h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
05010015020002:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 1% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 17h. The force wipe · high confidence

Usual gap 2 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 139 players, last three wipes
Crowd held 50% else halves by day 9

Coming wipes

21d 17hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Tue 6 OctSat 3 OctFri 2 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 157, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 16:55 UTC8d ago 157 – running 51
Sat 3 Oct, 15:13 UTC11d ago 130 held half 3.1 days 96
Fri 2 Oct, 15:47 UTC12d ago 130 – 1 days 61
Fri 2 Oct, 05:28 UTC12d ago 130 – 0.4 days 6
Fri 18 Sep, 07:44 UTC26d ago 139 halved by day 9 13.9 days 11

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average 15/ 150
YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 33 on average 15/ 100
[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 30 on average 10/ 200
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 29 on average 21/ 100
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 28 on average 11/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 23 on average 1/ 140

Quick answers

from the figures on this page

Rules, map and settings

What configuration does 1[PvE]Тульский|Русский|Classic+Ивенты use?

No gather rate appears in the name of 1[PvE]Тульский|Русский|Classic+Ивенты. The group limit is the game's default of 8 players. pve is the game mode, no player-versus-player fighting. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Its own label is vanilla: the standard Facepunch version, without modifications to rates, kits or rules. VAC is on, Valve's anti-cheat.

Which map is running on 1[PvE]Тульский|Русский|Classic+Ивенты?

The game generates a procedural map of size 4,250 with seed 1019609510 for 1[PvE]Тульский|Русский|Classic+Ивенты. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can 1[PvE]Тульский|Русский|Classic+Ивенты be found in Rust Player Count lists and filters?

The Rust Player Count lists that 1[PvE]Тульский|Русский|Classic+Ивенты fits are: EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 50+ on average.

What is the meaning of the tags on 1[PvE]Тульский|Русский|Classic+Ивенты?

The game's server browser reads these tags from 1[PvE]Тульский|Русский|Classic+Ивенты: gmvanilla (Game mode): Standard vanilla survival; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How full is 1[PvE]Тульский|Русский|Classic+Ивенты?

With 200 slots, 1[PvE]Тульский|Русский|Classic+Ивенты has 15 players at the moment. The average player count for the last seven days is 74, and the highest point was 157. The busiest time in the last 48 hours was 18:00 UTC, with an average of 110 players.

Where does 1[PvE]Тульский|Русский|Classic+Ивенты sit in the rankings?

1[PvE]Тульский|Русский|Classic+Ивенты is in the top 1% of all ranked servers with a rank of #252 for player hours over the past seven days.

About the server

How reliable is 1[PvE]Тульский|Русский|Classic+Ивенты, and is it online?

Right now, 1[PvE]Тульский|Русский|Classic+Ивенты is up. Based on the uptime it reports, the last restart was about 8 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for 1[PvE]Тульский|Русский|Classic+Ивенты?

Rust network protocol 2634 and build 167781 on Windows is what 1[PvE]Тульский|Русский|Classic+Ивенты uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find 1[PvE]Тульский|Русский|Classic+Ивенты?

No region tag is published by 1[PvE]Тульский|Русский|Classic+Ивенты, but its name points to Europe. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 80.242.59.122:35200.

How well does 1[PvE]Тульский|Русский|Classic+Ивенты perform?

In the last 48 hours, it averaged 47 server fps, with a low of 25. Up to 350,792 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 8,510 MB. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What changes on 1[PvE]Тульский|Русский|Classic+Ивенты on wipe day?

The average busiest point in recent wipes reached 139 players. 46 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Otherwise, it dropped below half by day 9.

When does 1[PvE]Тульский|Русский|Classic+Ивенты wipe?

The only wipes for 1[PvE]Тульский|Русский|Classic+Ивенты are monthly, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The present world dates from 8 days 8 hours ago. Its tags declare wipes on a monthly schedule.

How to join

How can I connect to 1[PvE]Тульский|Русский|Classic+Ивенты?

Open the Rust console with F1, then type client.connect 80.242.59.122:35200. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. https://trg.gamestores.app/ is its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,^v,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Standard vanilla survival.
mp200
Max players Capacity: 200 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build It runs on game build 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.