OnlineEU64.40.9.219:28017checked 11m ago
[PvE] Relic Europe | No Killing | No Raiding | No Decay
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers, top 9% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 23d 1h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 64, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:18 UTC FW11d ago | 64 | – | running | 13 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
Which rules govern [PvE] Relic Europe | No Killing | No Raiding | No Decay?
A gather rate is absent from the name of [PvE] Relic Europe | No Killing | No Raiding | No Decay. Group size is limited to 30 players. The server runs roleplay, roleplay rules, towns and jobs. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
What map is used on [PvE] Relic Europe | No Killing | No Raiding | No Decay?
The game generates a procedural map of size 4,500 with seed 1722427781 for [PvE] Relic Europe | No Killing | No Raiding | No Decay. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags and filters
Who operates [PvE] Relic Europe | No Killing | No Raiding | No Decay?
The same operator most likely runs [PvE] Relic Europe | No Killing | No Raiding | No Decay and 3 other servers we track, which all publish a relicpve.com hostname.
Where can [PvE] Relic Europe | No Killing | No Raiding | No Decay be found in Rust Player Count lists and filters?
These Rust Player Count lists include [PvE] Relic Europe | No Killing | No Raiding | No Decay: Best Rust roleplay servers, EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.
How should you interpret the tags on [PvE] Relic Europe | No Killing | No Raiding | No Decay?
The game's server browser reads these tags from [PvE] Relic Europe | No Killing | No Raiding | No Decay: gmrust (Game mode): The usual Rust survival experience; mp200 (Max players): Capacity: 200 slots; ts30 (Group limit): You can have up to 30 players per team; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167398 (Build): Build number: 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays; EU (Europe): The server browser lists this one under Europe. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Population
What is the player count on [PvE] Relic Europe | No Killing | No Raiding | No Decay?
39 of 200 slots are filled on [PvE] Relic Europe | No Killing | No Raiding | No Decay right now. With a peak of 53, the average over seven days is 28 players. The busiest time in the last 48 hours was 20:00 UTC, with an average of 50 players.
What position does [PvE] Relic Europe | No Killing | No Raiding | No Decay hold among Rust servers?
[PvE] Relic Europe | No Killing | No Raiding | No Decay ranks #646 for player hours over the past seven days, #270 in Europe, and is in the top 3% of all ranked servers.
About the server
What is the online status and reliability of [PvE] Relic Europe | No Killing | No Raiding | No Decay?
Right now, [PvE] Relic Europe | No Killing | No Raiding | No Decay is up. The uptime it gives suggests it restarted about 34 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What Rust version is used on [PvE] Relic Europe | No Killing | No Raiding | No Decay?
On Linux, [PvE] Relic Europe | No Killing | No Raiding | No Decay runs Rust network protocol 2634 and build 167398. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find [PvE] Relic Europe | No Killing | No Raiding | No Decay?
In Europe, [PvE] Relic Europe | No Killing | No Raiding | No Decay lists itself with its EU tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 64.40.9.219:28017.
Is [PvE] Relic Europe | No Killing | No Raiding | No Decay lag-free?
Over the last 48 hours, the average server fps was 63, and it never dropped below 32. The maximum number of entities it carried was 230,708, which includes buildings, deployables and everything else. At its highest, it used 10,439 MB of memory. What players perceive as lag comes from low fps and a rising entity count.
Wipe schedule
What changes on [PvE] Relic Europe | No Killing | No Raiding | No Decay on wipe day?
Recent wipes saw an average peak of 64 players. 2 hours after the latest wipe, the crowd hit its peak.
What wipe pattern does [PvE] Relic Europe | No Killing | No Raiding | No Decay follow?
The only wipes for [PvE] Relic Europe | No Killing | No Raiding | No Decay are monthly, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 11 days 22 hours. A monthly wipe schedule is published in its tags.
Join the server
What steps are needed to join [PvE] Relic Europe | No Killing | No Raiding | No Decay?
Joining is done by opening the console (F1) and running client.connect 64.40.9.219:28017. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. For more, visit its website at https://relicpve.com.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,^m,^r,EU,^p,gmrust,cs167398,ts30,^o^z
Game
gmrust
mp200
ts30
v2634
cs167398
ptrak
$r?
Wipe schedule
^m
Gameplay
^r
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
