Rust Player Count
39,479 playing now

OfflineNA66.51.99.119:28027checked 13d ago

[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing

monthly wipes moddedoxidepve
Players now 3/ 100 3% full
7-day average 0 peak –
Rank #10,676 top 45% · #1371 in NA
Last wipe 41d ago monthly schedule
Next wipe 21d 16h Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 45% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 16h. The force wipe · high confidence

Wipe-day peak 9 players, last three wipes

Coming wipes

21d 16hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 18:28 UTC20d ago 9 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 92/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 60 on average 57/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 59 on average 84/ 125
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 46 on average 80/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 41 on average 63/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 25 on average 27/ 420

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

The name of [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing does not state a gather rate. Group size is limited to 30 players. The server runs roleplay, roleplay rules, towns and jobs. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What is the map on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

A procedural map of size 4,000 is what [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing runs, generated by the game with seed 1337. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: Custom Map.

Tags and filters

Who manages [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

Because [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing and 3 other servers we track all publish a relicpve.com hostname, they are likely run by the same operator.

Where can [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing be found in Rust Player Count lists and filters?

These Rust Player Count lists include [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing: Best Rust roleplay servers, Modded Rust servers, Rust PvE servers, Rust zombie servers, listed live and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you interpret the tags on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

The game's server browser reads these tags from [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing: gmvanilla (Game mode): Survival in its vanilla form; mp100 (Max players): The server has 100 slots; ts30 (Group limit): The maximum team size is 30; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^r (Roleplay): A server for roleplay; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays; NA (North America): You can find it in the North America section of the server browser. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is offline at the moment; the last time it was seen was 13 days 8 hours ago.

How does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing compare in server rankings?

In the last seven days, [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is #10,676 for player hours, #1,371 in North America, and within the top 45% of ranked servers.

Server details

How reliable is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing, and is it online?

Last seen 13 days 8 hours ago, [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

Rust network protocol 2633 and build 165217 on Linux is what [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

In North America, [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing lists itself with its NA tag. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 66.51.99.119:28027.

Wipe days

What happens on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing when a wipe occurs?

Across its recent wipes, the busiest times averaged 9 players. 5 hours after the latest wipe, the crowd hit its peak.

When does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing wipe?

Monthly force wipes are the sole wipes on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The world in play was created 41 days 7 hours ago. A monthly wipe schedule is published in its tags.

Connect to the server

What steps are needed to join [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

To get in, press F1 in Rust and enter client.connect 66.51.99.119:28027. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. You can find its website at https://relicpve.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,^r,NA,^p,gmvanilla,cs165217,ts30,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp100
Max players The server has 100 slots.
ts30
Group limit The maximum team size is 30.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs165217
Build The game build is 165217.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Gameplay

^r
Roleplay A server for roleplay.
^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

NA
North America You can find it in the North America section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.