Rust Player Count
52,528 playing now

OfflineEA103.152.113.57:28015checked 11d ago

test01

biweekly wipes
Players now 1/ 1 100% full
7-day average 0 peak –
Rank #13,807 top 60% · #466 in EA
Last wipe 11d ago biweekly schedule
Next wipe 2d 6h Fri 16 Oct, 05:49 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 60% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Friday 16 October, 05:49 UTC, in 2d 6h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 54 on average 18/ 200
Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 38 on average 9/ 215
Rustafied.com - SEA MediumEA · groups of 16+ · biweekly · 28 on average 4/ 100
JP ONLY 2WEEK SOLO/DUO/TORIO#83EA · groups of 8+ · biweekly · 10 on average 1/ 60
[SEA/KR/JP] Rusty Malaysia | Biweekly | VanillaEA · groups of 8+ · biweekly · 9 on average 2/ 200
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 3 on average 0/ 100

Quick answers

from the figures on this page

Rules and settings

What configuration does test01 use?

The name of test01 does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is off.

What map is used on test01?

A procedural map is what test01 runs, generated by the game.

Server tags

Where can test01 be found in Rust Player Count lists and filters?

These Rust Player Count lists include test01: Best Rust PvE servers. You can find it on the server list using these filters: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is the meaning of the tags on test01?

For the game's server browser, test01 publishes: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): It runs on game build 166586; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, a wipe takes place; EA (East Asia): You can find it in the East Asia section of the server browser. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on test01?

The server test01 is offline at present, with its last appearance 11 days 6 hours ago.

How does test01 compare in server rankings?

test01 ranks #13,807 for player hours over the past seven days, #466 in Asia, and is in the top 60% of all ranked servers.

Server information

What is the online status and reliability of test01?

Currently offline, test01 was last seen 11 days 6 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Its first appearance in Rust Player Count was on 2 October 2026.

What is the Rust version for test01?

Windows hosts test01, which runs Rust network protocol 2634 and build 166586. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does test01 serve?

Its EA tag shows test01 lists itself in Asia. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 103.152.113.57:28015.

Wipe schedule

How often does test01 wipe?

The next wipe for test01 is an estimate based on biweekly: 14 days after its last wipe. Friday 16 October at 05:49 UTC is when the next wipe is due. It has been running its current world for 11 days 17 hours. Every two weeks is the wipe interval published in its tags.

How to join

What steps are needed to join test01?

To get in, press F1 in Rust and enter client.connect 103.152.113.57:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^b,EA,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp1
Max players Capacity: 1 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build It runs on game build 166586.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks, a wipe takes place.

Region

EA
East Asia You can find it in the East Asia section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.