Rust Player Count
74,270 playing now

OnlineEA162.222.17.244:27777checked 12m ago

Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com

biweekly wipes vanillaoxide
Players now 11/ 215 5% full
7-day average 31 peak 122
Rank #597 top 3% · #24 in EA
Last wipe 9d ago biweekly schedule
Next wipe 4d 9h Mon 19 Oct, 05:58 UTC

Players

AveragePeak
02040608021:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 3% of all ranked servers, top 5% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Monday 19 October, 05:58 UTC, in 4d 9h. Its biweekly schedule tag · low confidence

Usual gap 1.9 days between real wipes
On rhythm 67% of its recent wipes
Wipe-day peak 71 players, last three wipes
Crowd held 0% else halves by day 4

Coming wipes

4d 9hMon 19 Oct, 05:58 UTC
18d 9hMon 2 Nov, 05:58 UTC
21d 22hThu 5 Nov, 19:00 UTC FW
32d 9hMon 16 Nov, 05:58 UTC

The first 48 hours of its last wipes

Mon 5 OctSat 3 OctThu 1 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 212, 9 hours in, with 121 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 05:58 UTC9d ago 212+121 queue – running 1
Sat 3 Oct, 08:52 UTC11d ago 1+4 queue – 1.9 days 0
Thu 1 Oct, 17:42 UTC FW13d ago 1 – 1.6 days 6
Mon 21 Sep, 08:34 UTC23d ago 218+155 queue halved by day 4 10.4 days 33

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 46 on average 19/ 200
Rustafied.com - SEA MediumEA · groups of 16+ · biweekly · 25 on average 11/ 100
JP ONLY 2WEEK SOLO/DUO/TORIO#83EA · groups of 8+ · biweekly · 9 on average 0/ 60
[SEA/KR/JP] Rusty Malaysia | Biweekly | VanillaEA · groups of 8+ · biweekly · 8 on average 0/ 200
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 3 on average 0/ 100
[JP/ASIA] TOTO | SOLO ONLY | 2 WEEK WIPEEA · no group limit · biweekly · 3 on average 0/ 100

Quick answers

from the figures on this page

Rules and settings

Which rules govern Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com?

A gather rate is absent from the name of Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Plugins: Oxide. Its own label is vanilla: the standard Facepunch version, without modifications to rates, kits or rules. Anti-cheat VAC from Valve is on.

Which map is running on Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com?

A procedural map of size 4,000 is what Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com runs, generated by the game with seed 1337. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. The name of its map is: ✿ JumpRust.com日本™ FPS+.

Tags and filters

Who is responsible for Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com?

The same operator most likely runs Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com and 11 other servers we track, which all publish a jumprust.com hostname.

Where can Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com be found in Rust Player Count lists and filters?

The Rust Player Count lists that Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com fits are: Best Rust PvE servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.

What information do the tags on Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com convey?

These are the tags Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp215 (Max players): The server has 215 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^b (Biweekly): Wipes happen once every fortnight; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EA (East Asia): It appears under East Asia when browsing servers. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How many players does Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com have?

With 215 slots, Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com has 11 players at the moment. The seven-day average is 31 players, with a peak of 122. In the past 48 hours, the peak activity occurred at 13:00 UTC, averaging 40 players.

How does Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com compare in server rankings?

For player hours in the last seven days, Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com is #597 overall, #24 in Asia, and in the top 3% of all ranked servers.

Server details

What is the uptime and reliability of Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com?

Right now, Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com is up. It reports an uptime that puts the last restart at roughly 15 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com?

Rust network protocol 2634 and build 167781 on Windows is what Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com?

Its EA tag shows Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com lists itself in Asia. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 162.222.17.244:27777.

How well does Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com perform?

The server ran at an average of 45 fps over the last 48 hours, never falling below 41. Up to 210,254 entities were present, including buildings, deployables and other world objects. Peak memory use was 4,240 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What should you expect on Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com during a wipe?

Across its recent wipes, the busiest times averaged 71 players. 9 hours after the latest wipe, the crowd peaked, and 121 more were queued. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 4.

What wipe pattern does Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com follow?

The schedule cannot be confirmed from the few Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com wipes recorded, so the prediction is based on its tag. A wipe is scheduled for Monday 19 October at 05:58 UTC. The world in play was created 9 days 14 hours ago. A biweekly wipe schedule appears in its tags.

How to join

What steps are needed to join Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.com?

Open the Rust console with F1, then type client.connect 162.222.17.244:27777. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. For more, visit its website at https://jumprust.com/.

Server tags

what each one means

Published as mp215,ptrak,$r?,v2634,^b,^v,EA,gmrust,cs167781,ts8,^o

Game

gmrust
Game mode Survival as standard in Rust.
mp215
Max players The server has 215 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Wipes happen once every fortnight.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

EA
East Asia It appears under East Asia when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.